Select Language:
Several moons in Lethal Company used to be a single moon, but they eventually broke apart, like Assurance and Offense. Although these sibling moons share some features, one is usually more dangerous than the other, and March is one of those dangerous ones.
This green, lush planet hides many natural dangers, and it has more enemies than its twin, Vow. To avoid getting overwhelmed by swamp water or attacked by a Forest Keeper that’s overly curious, it’s best to know where to go and what to expect on March.
How to Navigate March
March is mostly covered in thick plants and mangrove trees, with deep swamp pools that you can easily fall into and drown if you’re not careful — especially at night, when visibility is low. Always carry a flashlight, preferably a Pro Flashlight, to see better in the dark. Checking water pools for tall yellow grass before moving through them helps, as those grasses grow only in shallow water and mark safe crossing spots.
The delivery Drop Ship appears on the shoreline behind the ship, near the broken bridge. You’ll need to go around through some shallow water to reach it safely. March also features two Sigurd Logs—Work on the roof of the second Fire Exit, and Goodbye on a rocky hill near the third Fire Exit.
Finding March’s Main Entrance
The main entrance is nearly opposite where the ship lands. The best way to reach it is to walk across the small island where your ship touches down, then use the wooden bridge to cross to land and find the facility. To the east of this main entrance are cliffs near a lake, which can be used to lure monsters off the edge or escape, provided you have a way back up, like a Jetpack.
Unlike the bridges on Vow, the wooden bridges here won’t break under you, even if you’re carrying heavy items; only naturally broken bridges are unsafe.
How to Locate March’s Fire Exits
March has three Fire Exits:
- The first is behind a waterfall northeast of the ship, reachable by going east along the rocky hills from the main entrance or crossing from the unbroken wooden bridge on the ship’s side.
- The second is on the backside of a hill east of the landing point, accessible by crossing the wooden bridge near the ship’s right side or circling around via hill paths and waterfalls.
- The third is on a small island surrounded by water, located behind the ship, reachable by crossing shallow waters from the left side or approaching via a hill and bridge.
Enemies Inside and Outside the Facility
Inside the facility, the most common enemies are Thumpers, Bunker Spiders, and occasional threats like Bracken, which is very dangerous. Keep an ear out for Thumper’s heavy thumping, and check behind you regularly to spot Bracken before it strikes. Outside, expect mostly Forest Keepers and Eyeless Dogs, along with the Feiopar, which hides in tall trees. The Feiopar’s growl is higher-pitched, so listen carefully.
Using a Radar Booster near your ship’s entrance helps, as you can activate the flashlight to stun Forest Keepers and Baboon Hawks.
Common Daytime Spawns
- Manticoil: 43%
- Circuit Bee: 36%
- Roaming Locust: 20%
- Tulip Snake: 0.52%
The Tulip Snake has separate spawn chances during the day and is rare. It appears independently of other enemies like Baboon Hawks, which spawn under different conditions.




