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| Name | Rarity | Weapon Type | Manufacturer | Elemental Effects | Special Property | Associated Location |
|—|—|—|—|—|—|—|
| Barb’ara | Legendary | Grenade Launcher | Vladof | None, Incendiary, Shock, Cryo, Corrosive, and Radiation | Shoots a tentacle explosion on impact, causing elemental damage. This explosion spawns four smaller tentacle grenades, each spawning two more upon impact. All grenade chains explode either on impact or after six seconds, each dealing splash damage. | Crazed Earl; Bloodstained Hollows |
| Bismuth-Tipped Dagger | Legendary | Grenade | Jakobs | Incendiary, Shock, Cryo, Corrosive, and Radiation | Sticks to enemies; each dart increases the damage they take from elemental sources. | Corporal Brennan; Trans-Lunar Intactment at Crooked Teeth |
| Crazed Earl | Pearlescent | Shotgun | Ripper | None, Incendiary, Shock, Cryo, Corrosive, and Radiation | Shoots shards that stick to enemies; meleeing shards causes them to explode, inflicting damage and bouncing to nearby foes. | Bloodstained Hollows |
| Crow-Sourced | Pearlescent | Assault Rifle | Order | None | Fires random objects instead of bullets, creating unpredictable effects. | Captain Willis; Vault of the Damned at The Maelstrom |
| Falke | Legendary | SMG | Ripper | None, Incendiary, Shock, Cryo, Corrosive, and Radiation | Charging the weapon makes it fire three bullets in a spiral pattern per shot, with each shot rotating direction, dealing elemental damage. | Nightmare Rifts (Whispering Glacier) |
| Fearstalker | Legendary | Sniper | Jakobs | None | Critical hits build Deduction stacks, boosting damage on next non-critical hit; non-critical hits increase Observation stacks, boosting next critical damage. | Nightmare Rifts (Whispering Glacier) |
| Flash Cyclone | Legendary | SMG | Maliwan | Cryo | Increases fire rate from 50% to 100% over three seconds; bullets deal cryo splash damage, with a chance to explode, spawning homing projectiles targeting nearby enemies. | The Penitent Steel; Bunker: Crisis Star Weeping at Windswept Wastes |
| Heimdahl | Legendary | Heavy Ordnance | Torque | None, Incendiary, Shock, Cryo, Corrosive, and Radiation | Summons a Sentinel Skull for 10 seconds, firing homing rocket bursts that cause elemental splash damage. | Captain Willis; Vault of the Damned at The Maelstrom |
| Hemorrhage | Legendary | Sniper | Vladof | None | Damage increases with distance; more damage the farther the target is. | Colonel Crash; DCN Feuerman |
| Ichor | Legendary | Heavy Ordnance | Maliwan | Incendiary | Fires four tentacle projectiles on impact, exploding for fire and corrosive damage. | Nightmare Rifts (Whispering Glacier) |
| Laser Cutter | Legendary | Assault Rifle | Vladof | Incendiary, Shock, Cryo, Corrosive, and Radiation | Alternates between vertical and horizontal firing modes; vertical fires three bullets per shot with a spiral pattern, horizontal with decreased fire rate. | Corporal Brennan; Trans-Lunar Intactment at Crooked Teeth |
| Prowler | Legendary | SMG | Daedalus | None | When charged, fires slow homing bullets that explode on impact; airborne bullets home toward enemies upon reloading; bullets vanish after 5 seconds if they miss. | Air Raider Scremulous; Fuel Siphon: Thrombosis Purge at Crooked Teeth |
| Reminisce | Legendary | Shotgun | Maliwan | Incendiary, Shock, Cryo, Corrosive, and Radiation | Cannot be reloaded normally; projectiles return to the gun and refill ammo. | Captain Willis; Vault of the Damned at The Maelstrom |
| Scoot’n’Shoot | Legendary | Pistol | Torque | None, Incendiary, Shock, Cryo, Corrosive, and Radiation | Spawns phantom guns mimicking last shots, targeting enemies; reloading resets the phantom guns. | Crazed Earl; Bloodstained Hollows |
| Soul Survivor | Pearlescent | Pistol | Daedalus | None | Damage increases for each ally in Fight For Your Life. | The Penitent Steel; Bunker: Crisis Star Weeping at Windswept Wastes |
| Sunspot | Legendary | Pistol | Order | None | Damage increases as the magazine empties. | Big Oil; Fuel Siphon: The Gurgling Stent at Bloodstained Hollow |



