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The popular open-world drug dealer game, Schedule 1, allows players to grow plants, produce drugs, and combine ingredients to make custom blends that sell for high prices and increase influence with customers. Since its early access release, players have found that creating effective mixes isn’t just about making money; it’s about balancing cost, effects, and customer preferences to maximize each batch’s value. Crystal Meth is the second drug players can unlock in Schedule 1. Here are some of the best recipes that give you maximum earnings for minimal ingredients.
Easiest Crystal Recipes
When you’re in a hurry and tight on cash, making quick, simple batches is the best way to keep your cash flowing and keep your customers satisfied. These recipes are perfect early in the game, requiring few ingredients and offering good returns.
| Type | Appearance | Cost | Ingredients | Effects | Value | Note |
|---|---|---|---|---|---|---|
| Simplest | $13 | N/A | Tropic Thunder, Long-Faced | $139+ | The most profitable with the simplest recipe, great when you’re in a rush. | |
| Best Early Game | ![]() |
$22 | Gasoline, Cuke, Battery, Mega Bean | Cyclopean, Bright-Eyed, Zombifying, Foggy | $203+ | Unlocks when you reach Peddler III. Offers good profit with low initial costs. |
Most Profitable Crystal Mixes
For higher earnings, you need to balance time, cost, and effects. Aiming for a mix that attracts a wide range of customers and includes popular effects like “bright-eyed” or “thought-provoking” will ensure better sales and reduce the risk of rejection.
| Type | Appearance | Cost | Ingredients | Effects | Value | Note |
|---|---|---|---|---|---|---|
| Eight-Ingredient Late-Game Mix | ![]() |
$44 | Motor Oil, Banana, Cuke, Paracetamol, Gasoline, Cuke, Battery, Horse Semen, Mega Bean | Anti-Gravity, Electrifying, Glowing, Tropic Thunder, Zombifying, Cyclopean, Bright-Eyed, Long-Faced | 353+ | Expensive but highly rewarding, includes the coveted Anti-Gravity effect, suitable for advanced players. |
| Six-Ingredient Mid-Game Mix | ![]() |
$23 | Cuke, Donut, Donut, Paracetamol, Cuke, Mouth Wash, Banana, Viagra | \nGingeritis, Sedating, Balding, Thought-Provoking, Sneaky, Calorie-Dense, Jennerising, Tropic Thunder | $252+ | Cost-effective for players at Hoodlum III or higher, offers a good mix of effects for profit. |
Tip: Negotiating with customers to get a higher price for your mixture can increase profits and allow more batches to be produced.
This overview highlights some of the most efficient recipes for starting, progressing, and maximizing profits in Schedule 1, focusing on balancing ingredients, effects, and costs for successful gameplay.








