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Home » Should You Side With Svoboda or Alva in The Outer Worlds 2? Completing or Solving?

Should You Side With Svoboda or Alva in The Outer Worlds 2? Completing or Solving?

Emily Smith by Emily Smith
November 10, 2025
in Gaming
Reading Time: 3 mins read
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Should You Side With Svoboda or Alva in The Outer Worlds 2? Completing or Solving?
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The second major area you explore in The Outer Worlds 2 is Golden Ridge. While there, you meet a man named Abbot Newell, who asks for your help with a few different tasks. One of those tasks is to investigate Zyranium Manufactory VII.

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This factory is located directly north of Matriarch’s Mercy, where you first met Abbot Newell. When you arrive, use the intercom at the front entrance to notify them that you have a Writ of Investigatory from Abbot Newell. This will grant you access inside.

Let the person on the other end know the Writ is with you, and they will permit entry. Once inside, approach Factor Metadier, who is in the small room to your left as you enter. Use your Writ of Investigatory again to gain access to the elevator and learn more about the situation by chatting with him.

After that, head through the door beneath the flashing red light and take the elevator down. Once it stops, speak with Proctor Svoboda, who will firmly believe Initiate Alva is responsible for the attack on Auntie’s Choice. You should investigate further rather than accepting her statement immediately, so don’t just agree with her.

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Proceed to talk with Initiate Alva, who is inside a room locked behind a door marked with bloody handprints. Use the intercom to speak with her—she seems to be hiding something. Agree to help her by heading to the Records Repository to look for evidence of her innocence.

The Records Repository is located slightly north of where Alva is held. Inside, you’ll find a large book titled the records book. Examine it—doing so may allow you to look closer, lick the paper (if you have the Dumb trait), or apply your expertise (if you have the Ex-Convict background). There will be something odd about the records.

Next, check the terminal in the same room for more details. After reviewing the records, return to Alva. She will be talking to Factor Metadier, and you should report your findings to both. They will direct you to investigate a few more locations.

One key place is Central Processing, situated south of Alva’s location. Head across the bridge to another elevator that will take you up to Central Processing. There, you’ll encounter numerous enemies—eliminate them to proceed.

After clearing the enemies, focus on the broken door with someone behind it. If you possess the Brawny trait or have Engineering skill at level 3, you can unjam the door directly. Otherwise, head to the left and around the corner to find a switch on the wall that opens the door.

Once inside, speak with Archivist Conkling, who is available to answer your questions. Your main goal is to ask if you can reroute launch coordinates from Central Processing.

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Further investigation requires examining exposed wires in the back of the room. Return there after the conversation and inspect them—using Observation 5 skill or the Innovative trait will help you learn more, but a closer look will suffice.

Another area to explore is Refinement Logistics, located in the northern part of the facility. Find the hatch leading into the Toxic Effluvium Repository; it’s to the left after exiting the main office area. Navigate around to reach it.

When you reach the hatch, work your way through the area, climbing up to an elevated platform by following the path along and jumping across pipes, then climbing the ladder nearby. Inside, find a blue device on the wall. Examine it using expertise at Explosive 5, a Lucky trait, or just a careful look.

This room contains multiple computers and machines. Check the one on the wall to the right—the blue device—to gather more information, then you’re finished here.

Throughout your investigation, you’ll be faced with a choice: side with Alva (whose real name is Marisol) or Svoboda. When you return to Alva, she will reveal that she’s been lying about her identity, and fully believes Svoboda pulled the strings behind the attack.

You must decide whether to confront Svoboda or blame Marisol. Siding with Svoboda involves rejecting Marisol’s claims and results in killing her, with little reward besides loot. Siding with Marisol, on the other hand, delivers true justice since Svoboda is guilty, and gives you access to her terminal, revealing dirt on Abbott Newell and the Seer. Additionally, Marisol can become your companion after the decision.

Most players find little benefit in siding with Svoboda, whereas siding with Marisol grants a valuable companion and access to her terminal, aiding in future quests like On the Trail of the Traitor.

Next, proceed to the Toxic Effluvium Repository. Whether you side with Svoboda or Marisol, you need to access it—Svoboda grants you direct entry, but if you sided with Marisol, you will have to use the villain’s terminal to gain access.

Exit Svoboda’s office and locate a hatch on the left, which marks the entrance to the toxic repository. Work your way around to it, navigating the area when you reach it.

Once inside, explore the items on the table and find the terminal behind it. Interact with the terminal to finish your investigation.

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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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