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In The Outer Worlds 2, you don’t have to handle everything alone. You’re accompanied by six different party members, but you can only bring two with you at a time. The other four stay on your ship. They often offer helpful advice and help you fight enemies, but you also support them with their own quests. Each companion has at least one quest you can complete for them. Here’s a guide to recruiting each team member, along with details about their quests and special abilities.
Niles
Niles joins you automatically. You meet him at the beginning of the game during the prologue, and he stays with you as a permanent companion. No special steps are needed to recruit him.
V.A.L.E.R.I.E.
V.A.L.E.R.I.E. is also available from the start. She is a floating robot who becomes a regular crew member after the prologue. You can find her integrated into your team without any special requirements. Her unique power, “Emergency Protocols,” heals you over time.
Inez
You can encounter Inez on Paradise Island at the Ministry of Accuracy during several quests. Meet her for the first time during “A Refreshing Bit of News” or “The Saga of the Malfunctioning Mechanicals,” and again at the Town Hall in Fairfield. To make her join your crew, talk to her during her conversation with Minister Milverstreet. After that, speak with her again to officially recruit her.
Marisol
Marisol is found at the Zyranium Manufactory in Golden Ridge. She is involved in the quests “The Midpoint to the Endpoint” and “Endpoint’s End.” After helping her uncover the truth about a suspicious attack on Auntie’s Choice, she reveals her real name is Marisol. When the quest ends, you can choose to have her join your team.
Aza
Aza is located at the Decommissioned Autonomous Extractorium in Golden Ridge. The site is northwest of the main landing area, near the N-Ray Range. You’ll find hostile cultists inside—clear them out, go upstairs, and you’ll see Aza locked up. Free her, and she’ll ask to join your crew.
Tristan
You first meet Tristan at the Free Market Station. He is in the Southern part of the region, inside the 2nd Choice Bar. During the conversation, you talk to him and the bartender he’s arguing with. After completing the “Arbitary Measures” quest on Golden Ridge, Tristan will ask if he can join you.
Summary of Each Companion’s Special Power:
- Niles: Fires multiple shots and taunts enemies to draw their attention.
- V.A.L.E.R.I.E.: Heals you temporarily when activated.
- Inez: Uses “The Magic Bullet”—either shoots hot plasma if equipped with a Crabble Graft or camouflages herself and heals allies with the Skeleton Graft.
- Marisol: “Torpifying Blast”—fires an explosive that stuns enemies, making subsequent attacks critical.
- Aza: Fires an explosive charge called “Spread the Message.”
- Tristan: Also uses “Spread the Message,” similar to Aza, for critical hits after firing an explosive energy charge.
Each companion’s quests and abilities enhance your chances of success in the game, making their recruitment a strategic part of your journey.




