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Home » How to Complete All Achievements and Solve Escape the Backrooms

How to Complete All Achievements and Solve Escape the Backrooms

Emily Smith by Emily Smith
November 9, 2025
in Gaming
Reading Time: 6 mins read
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| Escape Level 0 | Find the exit in Level 0. | This level is quite simple. There’s only one entity hiding in the empty space that you’ll need to avoid while searching for a broken ladder. The missing parts of the ladder are located near its base. Once you find a piece, pick it up and attach it to the ladder. To reach the next area, assemble the ladder and climb. In the second part, carefully balance across the floor sections to reach the other side and finish the level. If you fall, follow the wall arrows to find an alternative exit. |
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| Squad | Complete the game with friends on Normal difficulty. | Refer to the note above about unlocking this achievement solo if needed. |
| Escape the Habitable Zone | Find the exit in the Habitable Zone. | The Habitable Zone is mainly a parking garage. First, locate the color code for the keypad near the elevator by searching a room with uncovered cars. Then, find three keys by exploring other rooms with cabinets and desks. Insert the keys into a slot room with four positions, turn each quickly to open the steel door. Finally, find the sloping ramp to reach the elevator while avoiding the entity. |
| Escape The Hub | Enter the hub and activate the outpost power. | Inside, go through the only open door on the left until reaching a security panel beside a closed M.E.G. door. Match the codes on the left to those on the right, changing the code after each correct match until the door opens. Then, turn on all the lights using switches and find password-protected computers. Use the password from a nearby paper to open a file called Gate.exe, which opens the gate at the start. In the last part, avoid Smilers in the dark hallways by running from lit areas when the lights flicker. Look for blue doors in every hallway to find the exit. |
| Escape Pipe Dreams | Find the exit in Pipe Dreams. | Walk down the pipe hallway toward the sign saying “Electrical Station.” Avoid burst pipes and steam as you go. You can sprint freely once you sense something behind you. Keep moving until the electrical station appears, then continue exploring to find the next stage. |
| Escape Level 3 | Find the exit in the Electrical Station. | This level involves activating nine breakers across three different areas. Turn on the first three breakers easily. In the second area, avoid sparking puddles and Hounds, which can be blinded by your flashlight. The final area presents puzzles—matching colored wires and rotating hexagon-shaped electrical pieces. Once all are on, return to the main area to pass through the open door to the next level. |
| Escape Level 4 | Find the exit in the Abandoned Office. | The office isn’t too dark and mostly safe. Watch for Window entities, avoiding close contact. Find a room with vending machines linked to items; count the items and input the number corresponding to each vending machine to open the door. In the next area, navigate past cameras by pressing a reset button and proceed through security rooms. If monitored, restart from the vent outside. If not, the door opens for you to continue. |
| Escape Level 5 | Find the exit in the Terror Hotel. | This level has high dangers to your sanity and entities. First, gather bug spray from the check-in desk. Press the buttons beneath the four paintings in order from youngest to oldest to advance. Then, search hotel floors for three swarms of moths; spray each to produce Moth Jelly, which you offer at the dumbwaiter to get keys for a locked door. In the next area, collect missing letters from mailboxes and read the ceiling code after “Look Up” appears. Enter the code on the door to continue. In the boiler room, avoid Female Deathmoths and sneak or steam them to reach the exit. |
| Participation Trophy | Complete the game on Easy difficulty. | Choose Easy mode at the start screen to unlock this achievement. |
| Escape Level Fun | Find the exit in Level Fun. | After the boiler room, head toward the “Fun” sign in Pipe Dreams. Sneak past Partygoers to reach a spooky birthday party setting. Use crouching, distraction, and hiding tactics to avoid being caught or grabbed. |
| Escape the Poolrooms | Find the exit in Level 37, The Poolrooms. | This level is straightforward and safe. Explore carefully to avoid falling into dangerous pools or gaps. The only threat is the Hydrolitis Plague, a lethal liquid in pools. Find the exit by wandering around carefully. |
| Escape Level ! | Find the exit in Level Run For Your Life. | Several entities chase you along varied routes. Your main task is to dodge obstacles and choose paths to evade capture until you reach the end. |
| Escape The End | Find the exit in The End. | Like a library, this level contains the Scratcher entity. Collect tapes using your flashlight, avoiding it or pulling alarms to lure it away, and finally unlock the exit door once all tapes are gathered. |
| Escape Level 94 | Find the exit in Level 94. | Appears peaceful at first, but it cycles through day and night. During the day, take trucks to move far away. Hide in a house overnight to avoid being hunted. Reaching the castle involves navigating through funhouse puzzles and surviving attacks from the Animated King until reaching the roller coaster to escape. |
| Escape Level 6 | Find the exit in Lights Out. | Move through a completely dark area using a flashlight. Find the flickering light room to get a laser scanner, then navigate a dark maze by shooting dots at the walls. Avoid the roaming Wretch on the radar, crouching near walls to avoid it, until finding the illuminated exit room. |
| Escape Level 7 | Find the exit in Thalassophobia. | Descend stairs into water. Reach the lighthouse and explore nearby houses for supplies like flares. Do not jump into open water. Wear a diving suit, climb into the shark cage, and wait for the attack to subside. Then, swim to the cave with lights inside to find the exit. |
| Escape Level 8 | Find the exit in Cave System. | Sneak past Female Deathmoths while crouched, and avoid running or jumping on the bridge. Cross slowly and proceed into dark areas filled with disguised Skin Stealers, either sneaking past or making a dash after depleting your energy bar. Return to the starting area after completing puzzles involving the elevators and doors. |
| Escape Level 0.2 | Find the exit in Level 0.2. | It’s quite safe but has an entity. Review blueprints to reach five indicated areas using Noclipping. Wait for green lights to pass through. Open doors and stop the arrow in a target area five times, then pull a lever to lower a gate. Escape through the open door to continue. |
| Escape the Snackrooms | Find the exit in the Snackrooms. | After Level 0.2, find a typewriter and input the number sequence (3, 7, 5, 2) based on dots from a nearby paper. This opens the way forward. |
| Escape Level !~! | Find the exit in Level !~!. | Proceed through a horror-themed maze in the Hotel Chase. Use the pressure plate, chainsaw, and navigate through hallways and obstacles. Pick the correct corridor options to reach the exit, avoiding threats like the Smiler and obstacles along the way. |
| Escape Level 188 | Find the exit in Level 188. | Starting at the lobby, find three TVs on the hotel floors by searching rooms, avoiding the Aranea Mebri and Window entities. Place the TVs in their correct corresponding slots. Once all are set, exit through the courtyard, choosing the correct path and timing your jump across the gap or heading to Level You Cheated for a special ending. |
| Escape Level 52 | Find the exit in Level 52. | Follow the Partypooper guide through a school filled with Partygoers. Mimic the guide’s actions to stay safe, and reach the exit leading to Level 55.1. |
| Escape Level 55.1 | Find the exit in Level 55.1. | Use a camera to take photos of specific landmarks, then take the elevator to a new area with overgrown scenery. Capture the designated spots, then ascend to a higher level that unlocks the ‘Wrong Door’ ending. |
| Escape the Death Slides | Find the exit in Death Slides. | Disarm fans at the slides by shoving bodies into them, then slide down once secure. Avoid the Bone Thief by clearing all slides first. Proceed to The Grassrooms for the final step. |
| Group Effort | Complete the game with four players on Hard difficulty. | This multiplayer achievement requires a team of four to finish the game on the highest difficulty. |
| Escape the Grassrooms | Find the exit in the Grassrooms. | Navigate a large staircase and maze, pulling levers and cutting ropes to move platforms. Cross the areas carefully, reaching the elevator to unlock the ‘Empty City’ ending. |
| Escape Level 9223372036854775807 | Find the exit in Level 922. | After obtaining the ‘Wrong Door’ ending, go back to Level 1, locate the central spiral staircase, and find floor 94 among the floors. Jump down to unlock the ‘Suburbs’ ending. |
| Survivalist | Survive in Level 0 for 15 minutes. | Stay alive within Level 0 without dying for at least 15 minutes to earn this achievement. |
| Escape Level 974 | Find the exit in Level 974. | After unlocking the ‘Wrong Door’ ending, return to Level 6 and use the keycard to enter Level 974, where Toy Kitty awaits. Collect toys to seat in front of the stage, then activate the spotlight on the correct tile to unlock the ‘Pink House’ ending. |
| Escaped! | Complete the final ending in any difficulty. | After unlocking multiple endings, head to the Level 3999 arcade, interact with the game cabinets, and select the main Level 3999 to unlock the ‘Final Escape’ ending. |
| Nightmare | Beat the game with 4 players on Nightmare difficulty. | This achievement is exclusive to multiplayer and cannot be unlocked with solo tricks. It requires a team of four to complete the game on the hardest setting. |

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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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