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In Arc Raiders, there are many activities to do while exploring the dangerous wasteland. You can loot supplies, complete quests, and fight other players — all of which can help you earn high-level loot and rewards.
One often-overlooked way to earn good rewards is by completing your weekly Trials. If you achieve three stars in any of the five challenges, you’ll receive a guaranteed Epic-tier item. Plus, as you progress through the ranks, you can unlock several cosmetic items, making these trials definitely worth your time.
Here’s how to earn five stars on all the Week 5 Trials in Arc Raiders.
Keep in mind: your progress only counts if you actually extract from the area. Trials are based solely on your highest score in a single raid — nothing is cumulative, so focus on your best performance.
Damage Rocketeers Trial
To complete this trial, you need to damage or destroy Rocketeers. To earn three stars, you must destroy one Rocketeer completely and then deal about half damage to a second Rocketeer while in either a Night Raid or an Electromagnetic Storm. To avoid uncertainty, it’s safest to destroy two Rocketeers, ensuring you’ve hit the three-star mark.
For best results, do this on Dam Battlegrounds, where two Rocketeers spawn close together in the northwest part of the map. One often appears near the North Complex Elevator, and another south of the Hydroponic Dome Complex. There’s also usually a Rocketeer near Testing Annex if you need more targets.
For weapons, bring three Wolfpack Grenades and an Anvil. Two well-placed Wolfpack Grenades can kill Rocketeers instantly; the third can weaken the second one. The Anvil can finish off a weakened Rocketeer if needed.
Download Data During Hidden Bunker Trial
This trial requires downloading data in the Spaceport’s Hidden Bunker. You need to interact with antennas at the map’s corners, reach the southwestern bunker, and complete a data download on the computer by waiting until it finishes. Then, retrieve the data.
There are eight computers available, but you only need to download from at least five of them. Since other players may contest these computers, solo play is highly recommended because players tend to be more cooperative and less aggressive. During this event, avoid taking unnecessary risks.
Search First Wave Husks Trial
For this challenge, search the remains of scattered ARC enemies across the map. You’ll need to interact with the remains of large barons (similar in size to a Queen), cylindrical ARC husks about the size of a Rocketeer, and smaller wasp-like husks. Successfully looting these husks counts toward your progress.
Generally, focusing on small and medium husks is easier, but if possible, find and loot a large Baron for maximum points. The best spot for this is The Blue Gate, especially the southeast side by the Ancient Fort and Warehouse Complex. This area tends to be filled with first-wave husks, making it easier to clear the trial by looting them all, especially during the day when there’s less enemy activity.
Damage Snitches Trial
In this trial, your goal is to damage or destroy Snitch enemies. It’s best to do this during a Night Raid or Electromagnetic Storm to minimize the number you need to kill — about seven to eight, depending on your solo or team size.
A good location is the roof of the Departure Building at Spaceport. This spot provides clear sightlines and easy defense, as there are only a few ways up. Weapons like Ferro, Renegade, or Anvil work well because they have the range and stopping power to take down Snitches efficiently. Remember, the white panels on their bodies are their weak spots, so aim for those for quick kills.
Tip: Carry Lure Grenades, as they can distract Snitches if they call reinforcements before you eliminate them.
Damage Ground-Based ARC Enemies
This straightforward trial involves dealing damage to ground-based ARC enemies like Fireballs, Poppers, Ticks, the Queen, the Matriarch, Leapers, Bastion, and Bombardiers. For consistency, focus on Bastions and Bombardiers, as they give the best score points.
A good spot is the Blue Gate during a Night Raid or Storm, especially the tunnels north of Checkpoint and areas south of Village, where Bastions and Bombardiers tend to spawn. Destroying at least two of these enemies in such conditions should give enough points to reach three stars.
Using Wolfpack grenades (2-3) helps eliminate these enemies quickly. Alternatively, purchasing a Hullcracker for about 30,000 can make destruction much easier. Leapers are worth some points, but not as many as Bastions or Bombardiers. For them, Blaze Grenades are effective, especially if you can get them to stand in fire.
Fighting Fireballs and Poppers is less reliable and should be a last resort for score padding.





