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Home » Star Citizen 4.0 Update Supports 500 Players Per Server

Star Citizen 4.0 Update Supports 500 Players Per Server

Rukhsar Rehman by Rukhsar Rehman
December 20, 2024
in News
Reading Time: 4 mins read
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Star Citizen embodies the ambitious dreams of gamers everywhere, though its lengthy development timeline often feels like a continuous, surreal experience. Cloud Imperium Games has successfully amassed over $750 million in funding and has dedicated more than 12 years to meticulously crafting the universe of Star Citizen. Players can now join up to 500 other users on the same galactic server within the newly introduced Pyro system.

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It’s important to remember that this is not the final version of the game. Cloud Imperium has indicated that there are still enhancements planned before a stable release can occur, which means that Star Citizen 4.0 should be viewed as more of an alpha version. Despite its unfinished state, this latest update offers a clearer insight into the ultimate vision that Cloud Imperium aims to achieve for the game.

The sole available star system at this time is Stanton, making the addition of a new playable system a significant milestone. However, Pyro represents a chaotic and perilous environment rather than a glamorous new world to discover. Players eager to reach Pyro must navigate through numerous hazards, as unprepared ships face potential destruction during the jump, may reemerge far from their intended target, or fall prey to bandits and other players.

In Pyro, the laws of space are effectively non-existent, creating an atmosphere where survival depends entirely on the strength of each pilot and ship. This system unveils six new planets and six moons, along with a variety of asteroids and outpost locations ripe for exploration.

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The increase in player capacity for Star Citizen comes thanks to advancements in server meshing technology. Previously, each server could accommodate only up to 100 players. With the new threshold of 500 players, the game is making strides towards the persistent universe originally promised by Cloud Imperium, bringing it one step closer to that goal than ever before.

In October, Cloud Imperium Games announced that the single-player component, Squadron 42, is nearing completion, with a projected release timeframe set for 2026. The simultaneous operation of Star Citizen 4.0 and Star Citizen Alpha 3.24.3 is intended to maximize player engagement, with the expectation that progress made in the 4.0 Preview will be preserved without additional resets, according to comments made by the company.

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Tags: 4.0 update500 playersServerStar Citizensupports
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Rukhsar Rehman

Rukhsar Rehman

A University of California alumna with a background in mass communication, she now resides in Singapore and covers tech with a global perspective.

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