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| Picto | Effect | Location | Images |
|---|---|---|---|
| Slowing Attack | The basic attack inflicts Slow for 1 turn. | From the Open Playground checkpoint (the starting point in the area), head to the right and find the hot springs spot. It has one hot spring with two large Esquie statues, a waterfall, and some Gestrals. The Picto is among them. | ![]() |
| Empowered Healer | Using a healing skill increases damage by 50% for 1 turn. | Continue past the hot springs, meet a Gestral next to a hopscotch, turn left, follow the path into the forest, take the right fork into a narrow trail with planks. The Picto is in front of you. | ![]() |
| Gradient Parry | Adds 5% to the gradient charge during Parry. | In the previous fork, instead of passing through the blankets, turn left and follow the trail after a small jump. The Picto can be seen on the hand of an Esquie statue. | ![]() |
| Longer Break | Extends break by 1 turn; cannot break the same target twice. | Find an enemy in a wheelchair with boxing gloves after the previous hot springs. Defeat it to get Longer Break. | ![]() |
| SOS Healing Tint | Use after dropping below 50% health. | After defeating the long-legged enemy, turn right to face two tall enemies resembling large-legged beings. Alternatively, from the first checkpoint, go northeast to a water pool with NPCs. The enemy is near a door with eyes. | ![]() |
| Double Third | Every third skill hit does double damage. | From the start, descend north, find a large figure with two lollipops next to a turtle, defeat it to unlock this Picto. | ![]() |
| Empowering Jumps | Jump counters do 100% extra damage per success. | Past the previous enemy, on the right in the water level, find a small Gestral on a seesaw. Challenge it to perform perfect jumps; timing is tricky, but it increases the damage of jump counters. | ![]() |
| Damage Share | 50% of damage received transfers to allies if possible. | After defeating the tall enemy with long legs, turn right to see two red stone enemies resembling turtles. They are beside trees. | ![]() |
| 1st Critical Adjustment | On crit, next non-crit hit deals 100% more damage. | Back to the area where you fought the big lollipop enemy, go through the pink cave to the sky-blue tunnel, then turn right to find the Pictos near the entrance. | ![]() |
| Overcharge | Use 3 gradient charges at turn start to deal 200% damage. | Exit the carousel area through the large doors into the final big outdoor section of Verso’s Draft. Follow the water past a turtle enemy in a wagon. Climb toy cubes and continue left for a candy prize. | ![]() |
| AP Discount | Skills cost 1 less AP. | In the open area, cross the xylophone bridge, turn left, behind a cube you’ll see a trader selling this Picto for 217,000 Chroma. | ![]() |
| Consuming Attack | Uses up to 100 Burns for +10% damage per Burn. | Also sold by the previous trader; costs 130,200 Chroma. | (No image specific) |
| Frenzy | Each skill hit increases damage by 10%. | After getting three cake pieces and opening the door with eyes, defeat enemies in the area and interact with a train wagon at the end to reach the arena with a mini-boss. Defeat it to get the Picto. | ![]() |
| Trigger Happy | Shooting balloons 10 times grants +2 AP; subsequent shots deal 200% more damage. | Near a seesaw with a kid holding balloons, aim and destroy the balloons, then talk to the kid. The fight involves shooting only the floating balloons on the sides. | ![]() |
| Alternating Critical | On crit, next non-crit hit deals 100% more damage. | Return to the area where the big enemy with lollipops was defeated, go through a pink cave to a sky-blue tunnel, then turn right to find the Picto near the entrance, past a big enemy. | ![]() |


















