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Home » Ultimate Death Domain Cleric Build: Unleash the Power!

Ultimate Death Domain Cleric Build: Unleash the Power!

Emily Smith by Emily Smith
July 14, 2025
in Gaming
Reading Time: 3 mins read
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Death Domain Clerics in Baldur’s Gate 3

With Patch 8 of Baldur’s Gate 3, a new subclass for clerics known as the Death Domain has emerged. These clerics skillfully blend necromancy and death magic, allowing them to eliminate foes while drawing life energy from their enemies.

Role as a Death Domain Cleric

Death Domain Clerics play a crucial dual role in any party, serving as both healers and curse inflictors against adversaries. Though they are somewhat vulnerable to powerful attacks, they maintain control over the battlefield from a distance.

Let’s delve into creating an optimal build for your Death Domain Cleric.

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Level 1 Build Choices for Death Domain Cleric

For this build, we will create a custom character featuring the following attributes:

  • Character: Custom
  • Race: Half-Elf
  • Subrace: Drow Half-Elf
  • Class: Cleric
  • Subclass: Death Domain
  • Deity: Selune

Selecting the Death Domain grants you a unique ability:

  • Reaper: Your necromancy Cantrips that target one enemy can also affect an additional foe.

Cantrips

  • Bone Chill: Inflicts 1d8 necrotic damage; prevents affected enemies from healing, and undead foes suffer disadvantage on attacks.
  • Toll of the Dead: Delivers 1d12 necrotic damage; deals 1d8 to foes at full health.
  • Additional Options:
    • Bursting Sinew: Causes 1d10 piercing damage and can explode upon the target’s death, affecting nearby enemies.
    • Sacred Flame: Deals 1d8 radiant damage.
    • Guidance: Grants a target a +1d4 bonus on ability checks.

Spells

  • False Life: Provides 7 temporary hit points until your next long rest.
  • Ray of Sickness: Inflicts 2d8 poison damage.

Skill Points

  • Strength: 8
  • Dexterity: 15 (+1)
  • Constitution: 14
  • Intelligence: 10
  • Wisdom: 14 (+2)
  • Charisma: 10

The skill selections will grant you access to:

  • Weapons: Simple Weapons, Martial Weapons, Morningstars, Spears, Pikes, Halberds, and Glaives.
  • Armor: Light Armor, Medium Armor, and Shields.
  • Skills: Religion, Insight, Medicine, and Intimidation.

Level 2 Build Choices for Death Domain Cleric

At level 2, your hit points increase to 17. You also gain a bonus action:

  • Turn Undead: Allows you to compel undead creatures within sight to flee.

Additionally, another subclass feature becomes available:

  • Channel Divinity: Touch of Death: On a melee hit against an enemy, you can use this feature to deal extra necrotic damage.

You can now prepare five spells:

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  • Inflict Wounds: Deals 3d10 necrotic damage, potentially petrifying an enemy.
  • Create or Destroy Water: Manipulates water bodies.
  • Cure Wounds: Heals a target for 1d8 + 3.
  • Shield of Faith: Boosts your Armor Class by 2.
  • Guiding Bolt: Hits an enemy for 4d6 radiant damage and provides advantage on your next attack against them.

Level 3 Build Choices for Death Domain Cleric

Upon reaching level 3, your hit points will rise to 24, and you’ll gain two more spells:

  • Blindness: Causes an enemy to be blinded, giving you advantage on attack rolls against them and imposing disadvantage on their own attack rolls.
  • Ray of Enfeeblement: Weakens an enemy, causing them to deal only half damage with strength-based attacks.

A new spell slot becomes available for level 2 spells, with a suggested choice of Hold Person, which immobilizes an enemy, rendering them unable to move or act, and any attack against them within 3 meters is guaranteed to be a critical hit.

Continuing the Build

This trend of increasing power and complexity continues as you level up, maximizing your capabilities and enhancing your spells and features. The thoughtful selection of spells, attributes, and equipment will ensure your Death Domain Cleric is a formidable presence on the battlefield.

Best Gear and Accessories for Death Domain Cleric

Here are some recommended items to elevate your build:

  • Head: Hood of the Weave: +2 bonus to spell save DC and spell attack rolls.
  • Cloak: Cloak of Protection: +1 to Armor Class and Saving Throws.
  • Armor: Wavemother’s Robe: +1 Armor Class, extra spell access, and resistances.
  • Gloves: Helldusk Gloves: Additional damage and spell saves.
  • Boots: Evasive Boots: Boosts to Acrobatics and Armor Class.

For rings and amulets, consider items that enhance your survivability and spellcasting efficacy.

Conclusion

This unique Death Domain Cleric build will provide you with exceptional versatility and power, drawing from the realms of necromancy and healing to ensure dominance in combat scenarios.


Feel free to ask for any additional adjustments or more information!

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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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