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Home » Top Weapons in Arena Breakout: Infinite for Completing and Solving

Top Weapons in Arena Breakout: Infinite for Completing and Solving

Emily Smith by Emily Smith
January 19, 2026
in Gaming
Reading Time: 3 mins read
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To succeed in raids in Arena Breakout: Infinite, you need to be aware of your environment and communicate well with your team. However, since this is an extraction shooter, having good weapons is just as important as strategy.

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There are many weapons to choose from in the game, and it takes time to test them all. Based on your preferences and playstyle, some weapons will suit you better than others. Here’s a guide to the top weapons, ranked from best to worst.

Understanding Tiers
Weapons are divided into four categories: Tier S, A, B, and C. Tier S includes the strongest and most effective guns, even if they aren’t the cheapest. Tier A features very good weapons with minor drawbacks. Tier B includes decent guns that are worth trying out. Tier C is best avoided altogether.

(Note: The list considers all game modes and whether the weapon is viable without modifications or requires full customization.)

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Tier S Weapons

Weapon Type Reason
AEK Assault Rifle Recently buffed for better control, effective at close range.
AK12 Assault Rifle Known for its excellent recoil control.
H416 Assault Rifle Cheaper now, great for long-range with strong overall performance.
MA41 Assault Rifle Strong and accurate, though it has some recoil issues once mastered.
M24 Bolt-Action Rifle Has extremely fast bullets, making it very powerful.
SVDS Marksman Rifle Fast firing and hits targets quickly.
U191 Marksman Rifle Very low recoil, highly reliable.
P90 Submachine Gun Possibly the best close-range weapon in the game.

Note: The weapons within each tier are listed alphabetically by type, not by strength.


Tier A Weapons

Weapon Type Reason
AK-102 Assault Rifle Good recoil and spray, decent price, but not quite S-tier.
AN-94 Assault Rifle Strong overall, good recoil control when firing automatically.
AUG Assault Rifle High fire rate and power, but with noticeable recoil.
CZ 807 Assault Rifle Offers great value for its price.
F2000 Assault Rifle Provides solid power for the cost.
T03 Assault Rifle Needs a higher fire rate to be ranked higher.
T191 Assault Rifle Good for close combat, especially hip fire. Expensive.
Mosin Bolt-Action Rifle Budget-friendly, decent for beginners.
SVTU Carbine Can get a one-hit headshot with a single red ammo bullet.
M110 Marksman Rifle Excellent for its class, but not as versatile as the SVDS.
Deagle Pistol One of the best pistols in the game. Also includes the G-Eagle.
USAS-12 Shotgun Best shotgun for secondary use—great in close ranges.
Vector 45 Submachine Gun Recoil-free and effective for close-quarters.
Vector 9 Submachine Gun Similar performance to the Vector 45, with minor differences.

Tier B Weapons

Weapon Type Reason
ACE31 Assault Rifle Slightly more spray, but still a solid choice.
AKM Assault Rifle Well-balanced in power and fire rate.
AMB-17 Assault Rifle Could be better; recoil challenges may make it less appealing.
AR-57 Assault Rifle Powerful but struggles at long range because of recoil.
FAL Assault Rifle Affordable, but low fire rate keeps it from higher rankings.
MCX Assault Rifle Good secondary option, ideal for close combat.
MDR Assault Rifle Very cheap, worth trying if you’re on a budget.
SCAR-L Assault Rifle Expensive and slow fire rate but comfortable to handle.
T951 Assault Rifle Affordable and reliable among budget options.
SJ16 Bolt-Action Rifle Pricey with poor ergonomics, but packs a punch with red ammo.
M16 Carbine Good if you manage its fire rate well.
SA85M Carbine Average at best—lacks notable strengths.
Mk14 Marksman Rifle Expensive ammo, but very powerful.
VSS Marksman Rifle Buffed recently but recoil and cost keep it lower in the list.
T05 Pistol Handy for tight situations, quick to draw, but not very powerful.
M870 Shotgun Works well at close range, similar to other shotguns but with fewer features.
MP5 Submachine Gun Good beginner SMG, affordable.
Uzi Submachine Gun Effective for close-range secondary fire.

Tier C Weapons

Weapon Type Reason
AKM Assault Rifle Low fire rate, weak overall.
AK-74N Assault Rifle Very weak, lowest fire rate.
AKS-74U Assault Rifle Possibly the weakest of its type.
G3 Assault Rifle Low power and fire rate.
PCC-9 Assault Rifle Poor performance overall.
SG550 Assault Rifle Better options available in this category.
M14 Carbine Not the worst, but weak compared to other carbines.
SKS Carbine One of the worst in the game.
RPK-16 Light Machine Gun Not particularly weak, but not cost-effective; better choices exist.
CZ 52 Pistol Generally useless and not recommended.
MPX Submachine Gun Poor recoil at long distances, not ideal as secondary.
PP19 Submachine Gun Better to save your money for other SMGs.
T79 Submachine Gun Very inaccurate and with limited firing range.

This guide provides a comprehensive overview of the best options available in Arena Breakout: Infinite, simplifying weapon choices based on performance and value.

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Tags: arena breakoutbest weaponsGameplayGamingInfiniteshootertop weaponsweapons guide
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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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