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Fate Trigger is a battle royale game where 100 players start on an airship and jump down into the map. You won’t have weapons to attack others with initially—only your hands. Once you land, you’ll need to search the area for weapons, armor, and other gear to fight. Picking the right starting weapon is the most critical decision.
As you explore, you’ll come across many different weapons, each with stats like damage, recoil, and range. While none are useless, some may suit your playstyle better than others.
Note: Fate Trigger is still in beta, so game details might change.
### All Weapons and How to Use Them
The weapons in Fate Trigger are grouped into six categories:
– Assault Rifles
– Sniper Rifles
– Submachine Guns (SMGs)
– Shotguns
– Light Machine Guns (LMGs)
– Marksman Rifles (DMRs)
You can often tell which class a weapon belongs to by looking at its abbreviation at the end of its name. Here’s a quick overview of each type with some examples:
#### Assault Rifles
| Name | Highlights | Description |
|—————–|——————————|———————————————————————————————-|
| CL-4 AR | Balanced across all stats | Offers high damage, the best stability, and long range. Plus, it has an extra attachment slot. |
| Gladiator AR | High damage | Deals the highest damage among ARs but is less stable. Master recoil for deadly close-to-medium combat. |
| CL Rafale AR | Burst fire | Fires three rounds quickly per burst. Difficult to master, but very effective with good aim. |
| ZK-M AR | Long-range focus | Decent damage and stability, but excels at hitting enemies far away. |
#### Sniper Rifles
| Name | Advantages | Description |
|——————|————————–|—————————————————————————————————|
| CL-24 SR | High one-shot damage | Only sniper in normal areas, with excellent stability, damage, and range. Can often two-shot enemies. |
| Adjudicator SR | One shot, one kill | Headshots can instantly knock down enemies. No attachments available, so bullet drop is a factor. |
| Planetcrasher GL| Close-range powerhouse | Despite being a sniper, works better at close range by launching grenades. Slow projectile speed makes hitting distant targets easier to dodge. |
#### Submachine Guns
| Name | Advantages | Description |
|——————|————————-|————————————————————————————————|
| Jackson SMG | High stability | Very recoil-resistant, allowing for mobile shooting, making enemies harder to hit. |
| Peregrine SMG | Many attachments | Supports up to seven attachments, deadly at close range, and highly mobile. |
| Pulsar SMG | Good in early game | Found after respawns; effective for defeating enemies early on and regaining loot. |
| Perforator SMG | High damage | Combines good damage with fast movement, easy to control recoil, ideal for close combat. |
#### Shotguns
| Name | Advantages | Description |
|———————-|———————————|——————————————————————————————————————-|
| Beast Buster SG | Great for camping | Both shotguns are effective when gunning down squads tight in small spaces. Useful for defending corners. |
| Braun SG | Alternate shotgun | Similar to Beast Buster, ideal for close quarters, especially when you’re alone and under pressure. |
#### Light Machine Guns
| Name | Advantages | Description |
|————————–|——————————|—————————————————————————————————————————————–|
| Tempest LMG | No reload needed | Comes from airdrops; can fire continuously until overheated or cooled down. Keep an eye on overheating. |
| Rearguard LMG | Better mobility | Fewer bullets but more suited for close-range combat with high mobility. |
| CL Monolith LMG | Breaking cover ability | Great for destroying enemy cover or vehicles, regardless of range. |
#### Marksman Rifles
| Name | Advantages | Description |
|———————|—————————-|————————————————————————————————|
| Cantius DMR | Excellent at long distances | The only DMR in the game, perfect for long-range combat without relying on one-hit damage. |
### Best Weapon Loadouts
Once familiar with the weapons, you can start experimenting with setups suitable for your fight style. While trying different guns is encouraged to find your favorite, these basic loadouts can help:
| Playstyle | Gun Combination | Description |
|———————|————————————————|———————————————————————————————————–|
| Short-Range Duelist | Perforator SMG + CL-4 AR | For close fights, both guns pack a punch. The CL-4 AR can also help in longer-range situations if needed.|
| | Beast Buster SG + Gladiator AR | A combo to pressure enemies to come to you—be sure to stay within the safe zone. |
| Mid-Range Duelist | Rearguard LMG + Cantius DMR | Perfect for medium-range battles, with spam potential and good accuracy. |
| Long-Range Duelist| Gladiator AR + Adjudicator SR | Keeps enemies at bay with powerful long-range firepower. Master bullet drop and recoil for best results.|
| | ZK-M AR + CL-24 SR | A no-bullet-drop sniping setup with additional DoT damage from the AR, deadly at long distances. |
| | Beast Buster SG + Cantius DMR | An unconventional long-range build that works well if you’re precise with aiming. |
| Support Loadouts | CL Monolith LMG + Planetcrasher GL | For breaking enemy cover and vehicles while supporting teammates with explosive pressure. |
Try different combinations to suit your preferred style. The game offers plenty of room to adapt based on your play preferences.