Select Language:
While the appealing aspect of Arknights: Endfield’s gacha system is the variety of rate-up characters that frequently appear in the banner, there is an additional aspect involving each character’s weapons. Every character’s signature weapon offers the highest impact on their abilities and overall performance.
However, not everyone can obtain a signature weapon for each character. That’s why there are several other generic weapons available. Some weapons are versatile and can be used across many characters regardless of their class or role. For free-to-play players, having these adaptable weapons on your account can be highly advantageous.
—
### Best Starting Swords
Swords are among the most commonly used weapons by characters in Arknights: Endfield. Here are some of the best all-around options:
| Name | Rarity | Description |
| — | — | — |
| Sundering Steel | 5-Star | Mainly for physical characters, this weapon boosts attack power whenever they apply a physical status effect. |
| Twelve Questions | 5-Star | Useful for characters that deal arts reactions, increasing their attack when they trigger arts effects. |
| Fortmaker | 5-Star | Ideal for general stat boosts like attack, arts intensity, and ultimate gain efficiency. |
| Wave Tide | 4-Star | Helps characters get an attack boost during combo skills, valuable for consistent damage output. |
—
### Best Starting Greatswords
Though less common than swords, greatswords still have some solid choices suitable for many characters:
| Name | Rarity | Description |
| — | — | — |
| Sundered Prince | 6-Star | Increases the wielder’s attack after landing a final strike. If controlled by the operator, it grants a doubled attack bonus and some stagger. |
| Seeker of Dark Lung | 5-Star | For arts-focused characters, it boosts attack when applying arts infliction, and helps them charge their ultimate faster. |
| Quencher | 4-Star | Similar to Sundered Prince, it increases attack after a final strike, especially useful for burst damage. |
—
### Best Starting Polearms
Polearms are usable by most characters once you have them on your account:
| Name | Rarity | Description |
| — | — | — |
| JET | 6-Star | Provides a massive arts damage bonus when using battle and combo skills, making it very effective. |
| Chimeric Justice | 5-Star | Great for physical characters, increasing attack when the wielder is the first to apply vulnerability. |
| Aggeloslayer | 4-Star | Increases attack whenever the wielder hits with their battle skill, enhancing frequent damage. |
—
### Best Starting Handcannons
One of the limited characters in the launch update uses a handcannon, but here are some good generic options:
| Name | Rarity | Description |
| — | — | — |
| Clannibal | 6-Star | Great for arts-reactive characters, increasing the enemy’s arts damage taken. |
| Wedge | 6-Star | Adds critical rate and boosts arts damage dealt. Using skills or arts reactions further increases arts damage. |
| Opus: The Living | 5-Star | Provides critical rate and attack power when applying arts reactions. |
| Long Road | 4-Star | Boosts attack when using a combo skill with this weapon. |
—
### Best Starting Arts Units
Arts units are often support characters, and these options are versatile picks:
| Name | Rarity | Description |
| — | — | — |
| Oblivion | 6-Star | Offers a significant arts damage bonus when using their combo skill and ultimate. |
| Detonation Unit | 6-Star | Makes enemies take increased arts damage after applying an arts burst. |
| Freedom to Proselytize | 5-Star | Ideal for arts-healing characters, significantly boosting their healing capabilities. |
| Monaihe | 5-Star | Provides a good balance of arts gain efficiency, main attribute, and arts intensity. |
—





