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Home » Solving Automation for Handlers in Schedule I Completion

Solving Automation for Handlers in Schedule I Completion

Emily Smith by Emily Smith
April 6, 2025
in Gaming
Reading Time: 2 mins read
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Solving Automation for Handlers in Schedule I Completion
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Schedule 1 focuses on creating and distributing products for the residents of Hyland City. As your business expands, you’ll find it necessary to employ more workers to automate production and improve efficiency and profits. While hiring staff is straightforward, managing their tasks effectively can pose a challenge.

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One type of employee you can recruit is a Handler. Handlers are responsible for transporting products and overseeing packaging stations. While coordinating their work can be a bit tricky, this guide will assist you in that process.

How to Hire a Handler

To hire a handler, simply speak with Manny, located on the first floor of the warehouse near the Pawn Shop. Manny will request a $1,000 signing fee and inform you that the daily wage for a handler is $200. You’ll need to pay this amount for each day they work.

Important Note

Workers need to be assigned to a bed.

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If this is your first time bringing on an employee, Manny will provide a journal to help you manage all your workers. After you pay the signing fee, the handler will arrive at the designated property.

Note: If the property where you want the handler to work doesn’t appear as an option when you talk to Manny, you’ll need to add an extra bed at that location.

How to Use a Handler

To give commands to your handler, use your journal. Select it from your inventory, then approach the handler to manage their tasks. In the management menu, you can assign your handler to up to three packaging stations, provided there are products and packaging available.

You can also direct your handler to transport products between different locations or from a station to the packaging area. They can collect items from shelves and deliver finished products to another shelf.

Setting Up Routes

This is the section that requires the most thought. You can assign up to five different routes to one handler at a time. Routes are commands that the handler will follow if certain criteria are met.

If you’d like your handler to collect a product from a shelf or station, start by selecting that location. Then, set the destination where you want the product to be delivered.

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Here are some basic examples of how to establish a system for your handler to pick up packaging and products from shelves and deliver the finished items to a storage area:

Route Starting Point Route Destination Point Description
Large Shelf A Packaging Station This shelf should be stocked with packaging. If the packaging station runs low on materials, the handler will automatically retrieve more from here.
Large Shelf B Packaging Station Place all products meant for packaging on this shelf. The handler will take products from here to the packaging station.

After you have given the necessary commands, remember to pull out your journal and target the packaging station with it. Open the packaging station’s management menu and assign a destination. The handler will then collect the finished product and transport it to the selected location, continuing their tasks.

If your handler isn’t performing as expected, ensure they have been assigned to a bed and that their daily wages have been paid. Note that handlers don’t work late, so if they aren’t active, try ending the day by sleeping.

You can also check in with the handler to find out why they may not be working—they might say there’s no task for them or provide another reason. If everything checks out but they’re still inactive, review the designated routes and stations to confirm that everything necessary is available for them to get to work.

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Tags: automatehandlersIndie GamesScheduleschedule 1
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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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