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If you’re playing Battlefield 6 and want to focus on vehicle combat, you’ll likely spend a lot of time using the Engineer class. At the start, you’ll choose the Anti-Armor Training Path, which is pretty straightforward. You won’t unlock a new path until you reach level 20, so early on, it’s best to assemble your loadout around anti-vehicle weapons and tools.
Since Battlefield 6 is still new, this guide emphasizes the gear you’ll unlock at lower levels. Strong teamwork and coordinated vehicle battles often determine who wins a match, making the Engineer’s role vital.
Understanding the Engineer’s Anti-Armor Path
Tips for Success
As you play through the Anti-Armor Training Path, you’ll gain these buffs in order:
- Extra Rockets: You’ll carry two more rockets.
- Launcher Proficiency: Rockets reload 15% faster.
- Devastating Impact: Damaging enemy vehicles for 10 seconds cuts their repair speed in half.
- Thermal Overdrive (Active Ability): Improves your repair tool efficiency by 50% for 10 seconds.
Remember, activate your special abilities by pressing R1+L1 (PS5), RB+LB (Xbox), or Q/mouse wheel (PC).
This path makes your role clear: focus on taking out enemy vehicles. But be cautious about rushing after tanks alone. If you’re not piloting a vehicle or providing gunner support, stick to friendly transports or stay close to allied vehicles. Your rockets can turn the tide in tank fights, but your Repair Tool is just as powerful. Repairing allies and keeping vehicles in the fight can rack up points and force enemies to use resources to replace lost vehicles.
Patience is key here. Playing the Anti-Armor Path is about long-term success through consistent damage and repairs, winning vehicle duels over time.
Best Low-Level Loadout for Anti-Armor Training
Main Weapon: PW7A2 — It’s the best early SMG, offering quick fire, high accuracy, and good control. But it’s unlocked third. Before that, use the M4A1 carbine. It’s reliable and has many attachments to customize, especially on larger maps.
Secondary: P18 pistol — a solid backup weapon.
Gadgets:
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Gadget 1: RPG-7V2 — versatile and effective against different vehicle types, despite lacking lock-on capability.
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Gadget 2: Anti-vehicle mine — simple but effective; remember, these mines stay active across multiple lives as long as you’re the Engineer. Place them at strategic points like roads or intersections near objectives. It takes patience, but watching a tank trigger multiple mines is very satisfying.
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Throwable: Anti-vehicle grenade — unique to Engineer, useful when rockets are out. It’s tricky to use because you need to throw it just right, aiming over your target so it drops down onto the vehicle.
Melee: Sledgehammer — for close combat situations.
Weapon and Gadget Tips
The PW7A2 is fantastic early on because of its speed and control, but if you can’t unlock it yet, the M4A1 is a dependable choice. For launchers, the RPG offers the best balance of versatility; it can hit both ground and air targets, although it requires more skill without lock-on functionality.
Your second gadget, the anti-vehicle mine, is crucial. It stays active on the battlefield between lives, so placing it properly can trap tanks passing through choke points or at strategic objectives. Grouping mines close together increases their chance of destroying a heavily armored vehicle on contact.
Use the anti-vehicle grenade carefully, aiming just beyond the target so it lands directly on it. It’s particularly useful for finishing off stubborn tanks when rockets have run out.
This guide highlights how to make the most of your Engineer’s anti-armor skills at lower levels. Patience, teamwork, and strategic placement are your best tools for controlling the battlefield and winning vehicle battles.