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Mastering cat breeding in Mewgenics is a big part of this tactical RPG, where you play as a professional cat breeder. You keep cats in your home, and eventually, they will reproduce. You don’t get to pick which cats breed together, but there are some details about the breeding system that you can use if you have specific collars you want to attach to your cats. Here’s a quick overview.
Breeding occurs when you send your kittens to a character named Tink. As they reach certain age milestones, you learn more about your cats, such as their gender, mood, libido, which cats they love or dislike, and how inbred they are. These details are important to understanding how the breeding works in the game.
Every day, a new stray cat appears at your house. These cats help expand your roster, even after your main cats die during a run. The stray cats come with randomly assigned stats and skills, giving your collection a steady boost.
Breeding takes place at the end of each in-game day when kittens arrive the next morning. However, kittens can’t participate in battles until their second day. Sometimes, nothing happens during the night, and there’s a chance your cats might get into fights, get injured, or worse, die.
Each room in your house has its own stats, which are influenced by how clean the room is (cats tend to poop a lot) and the furniture you put inside. The key stats are:
– Appeal: influences the quality of stray cats that show up.
– Comfort: affects how often cats breed or fight.
– Health: impacts lifespan and the chance to develop or recover from disorders.
– Mutation: gives a chance for cats to develop random mutations.
– Stimulation: determines the quality of newborn kittens.
You can expand your house by sending retired cats to Frank. Every room’s stats improve as you do so, but the overall Appeal stat applies across the entire house.
Inheriting stats and skills from parent cats depends on several factors. A kitten’s stats come from its parents, and if breeding happens in a room with high stimulation, it’s more likely they’ll inherit the higher stat between the two. Skills can also be passed down, often from cats who have adventure-based or class-based abilities, especially if the room’s stimulation is high.
Mutations and defects are usually inherited from the parents. If a room has a high Health stat (10 or above), you can cure defects accumulated by your cats. Not all defects are bad; for example, Crohn’s Disease, which causes cats to drop poop everywhere, can actually synergize well with certain items like the Crown of Feculence, which keeps the poop active on your team.
Cats come in three genders: Male, Female, and ?. They also have sexualities: Straight, Gay/Lesbian, or Bisexual. Cats of the same gender can’t breed, so if your house is full of gay cats, you won’t get kittens. However, there’s a higher chance that gay stray cats will appear, with class abilities inherited from the cats they last interacted with.
Each cat has extra stats that can be viewed by sending kittens to Tink:
– Libido: how often they want to breed.
– Aggression: how often they fight with other cats.
– Breeding Status: shows how inbred the cats are; high inbreeding increases the risk of birth defects.
– Affinities: cats can fall in love or become mortal enemies, affecting their likelihood to breed or fight when together.
If all this feels overwhelming, don’t worry. For most of my extensive playtime, I simply went with the flow, without worrying too much about every detail. Still, understanding these mechanics helps you to engineer your perfect cats—almost like a true Mewgenics.





