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While playing Red Dead Redemption 2, you’ll eventually come across random events, including encounters with Ku Klux Klan members. However, these encounters aren’t as easy to find as others. Since they happen infrequently, you’ll need to know their exact locations if you want to find and defeat all of them.
It’s important to know that killing KKK members increases Arthur Morgan’s honor points in the game, so don’t hesitate to bring justice. There are only three opportunities to encounter these members, so knowing where to find them will save you time. Also, don’t be shy about using powerful weapons or explosives; fights with these groups can be tough.
KKK Clan Encounter #1: Location
Nighttime, North of Rhodes
Mark this area just north of Rhodes on your map, preferably when it’s dark out. Night is the only time you’ll be able to spot members of the KKK in this area, and the encounter tends to happen quickly. During this event, Arthur catches members burning a cross to start a new member.
Tip: Some encounters only happen at night, especially when clan members are busy with their ceremonies. If you attack and some escape, it can raise your wanted level.
When you come across this group, they are upset about government policies limiting their membership. You can listen to their dialogue briefly before taking them out, which can be quite humorous and highlight the foolishness of prejudice. If you choose not to intervene, you’ll see that some members accidentally catch fire during their cross-burning, which can make the cleanup easier. However, if you want to keep your bounty low, you can let one or two escape.
KKK Clan Encounter #2: Location
Morning, Near Flatneck Station
After your first encounter, head to the area between the Dakota River and Flatneck Station, but only during morning or noon. This is the only KKK meeting that doesn’t happen at night. Here, members are also trying to burn a cross, but this time they end up crushing themselves under it — making it easy for Arthur to clear out the group.
Even if you don’t attack, Arthur may make a sarcastic comment that causes the remaining members to attack you. Once again, all members here will turn hostile eventually, and none can be spared.

KKK Clan Encounter #3: Location
Nighttime, Near Wallace Station
The final gathering takes place southeast of Wallace Station, as seen on the map. Like the first encounter, this happens only at night. The members seem a bit disappointed with poor attendance, possibly because of your earlier interference.
There are four members at this site, and half may run off if you cause the cross to misfire. Be quick—you’ll want to eliminate them fast to boost Arthur’s honor points before they escape. During the event, two members accidentally set themselves on fire, providing an easy cleanup.

Rewards and Loot
After defeating the KKK members, you can loot their bodies for two interesting documents. One is called “Meeting Notes,” which gives insight into the Klan’s activities, and the other is “Letter To Pa,” a personal note from someone leaving home.
Following the clues from these items, you can locate two KKK organizers in Saint-Denis and the Eugenics Supporter. Defeating these characters doesn’t require warrants or cause honor point loss, and there are no consequences for taking them out, even if lawmen are nearby.
Since Rockstar has a reputation for controversial content, it’s no surprise they included these Klan encounters. Arthur Morgan’s dialogue during these fights sometimes includes sharp comments that reveal his decent nature.
Note: I recommend defeating the Eugenics Supporter quickly, as Arthur has some particularly harsh lines for him. While violence usually affects your honor, killing these KKK members is a justified exception—though many players might prefer they were removed from the game entirely at all locations.
If you’re after a mix of justice and story depth, engaging with these encounters adds an interesting layer to your journey in the West.




