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Home » Kingdom Come Deliverance 2: The Jaunt – Complete Guide

Kingdom Come Deliverance 2: The Jaunt – Complete Guide

Emily Smith by Emily Smith
July 30, 2025
in Gaming
Reading Time: 2 mins read
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The side quest, known as “The Jaunt,” becomes accessible only after you progress through Blacksmith Radovan’s questline to attend the wedding in Semine within the game Kingdom Come: Deliverance 2. To trigger this quest, you’ll need to locate the blacksmith’s missing cart, retrieve his belongings, and find the two hired workers responsible for the cart’s transportation.

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Keep in mind that this mission is time-critical. As soon as you arrive in Semine, be ready to depart immediately with Lord Semine and Captain Gnarly. Successfully completing the quest awards you with 80 Groschen and a Rusty Sheet.

How to Initiate the Quest

Begin by visiting Blacksmith Radovan in Tachov, completing the initial test, and finishing the “Blacksmith’s Son” quest. Afterward, speak to Radovan and request additional work. He’ll inform you about the missing cart, sparking the start of the side quest.

Travel to Semine

Once activated, fast travel to Semine, located southwest of Troskowitz, to continue with the mission.

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Confront Jurko in a Fight

Upon arrival, enter the fortress where you’ll encounter Jurko, a drunken brawler. Defeat him in a straightforward fistfight—use block and counter moves highlighted by the game’s indicators to succeed. The fight concludes as Captain Gnarly arrives.

Tip: You can pick any dialogue options with Gnarly, but for better reputation, choose “I’ll be glad to join you” and “No, I haven’t. Let’s get going.”

Meet Gnarly and Lord Semine in the Courtyard

Follow Gnarly to the courtyard, where you’ll meet Lord Semine. Before speaking with him, ensure you have a horse—either buy Pebbles from the stables or follow on foot if you lack Groschen and don’t want to spend money. Once ready, talk to the lord and agree to head out.

Tracking the Quest Progress

Travel outside town with Lord Semine and Gnarly. During the journey, Lord Semine challenges you to a friendly duel, which you can accept and then duel with him using the club provided, blocking and striking as appropriate. Performance is judged afterward, and depending on your responses, you might receive Gnarly’s Shield.

Return to Troskowitz and Interact

Follow them back to Troskowitz, where you’ll need to chat again with Gnarly and Lord Semine. Inside the designated building, visit Scribe Gaibl’s room during daylight hours to discuss the matter, exhaust all dialogue options, and potentially gain favor with the Bailiff by siding against Lord Semine’s criticisms.

Return to Lord Semine and Continue

Report back to Lord Semine, who will reward you with 80 Groschen. You might opt for a quicker route by asking for a ride back.

Reporting to Blacksmith Radovan

Finally, head to Radovan to inform him of your success. If you tell him “The cart has been found,” he’ll reward you with a Rusted Plate.

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Important Note on the Quest Bug

Many players have reported the quest can get stuck if they don’t have a horse ready or delay leaving immediately after starting. If you do not act swiftly, Gnarly will mention that Lord Semine has lost patience and left without the cart, making the quest impossible to complete. To avoid this, ensure you have a horse and leave promptly to stay on schedule.

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Tags: Kingdom Come: Deliverance 2The Jauntwalkthrough
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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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