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Call of Duty: Black Ops 7 Zombies takes players into outer space with its first post-launch map, Astra Malorum. This map features a Liberty Falls observatory situated on a giant floating skull orbiting Saturn. A guardian robot named O.S.C.A.R. patrols the area, making the Moon seem tame in comparison, as Moon had a giant pyramid with a girl inside.
If you choose to complete the Easter Egg, you’ll be transported to a temple on Mars’s surface. There, you’ll solve complex puzzles involving pianos and scarabs to defeat Caltheris and free the second Shadowsmith. I won’t spoil who they are because the final battle promises to be a spectacular show.
Step-By-Step Walkthrough
To start the Easter Egg, you first need the LGM-1 weapon. Check out our detailed guide on how to get it. Once you have it, follow these main steps:
- Get the saw from the Museum Infinitium, located in the corner by the entrance near Speed Cola.
- Follow O.S.C.A.R. from behind as he plays a recording of Thurston.
- The three planets he mentions relate to their distance from the sun, with Earth being 3, for example. Convert Thurston’s recording into a code based on these numbers.
- Enter this code into the Observatory Dome terminal.
- Take the lift and interact with the corpse to retrieve the Cryo Chamber Key.
- Use the key to open the cryopod south of Machina Astralis, revealing a body.
- O.S.C.A.R. and a horde of zombies will spawn. Quickly saw off the head of the body to get its brain.
- Find another brain in a container on a table in the Luminarium and swap it with Thurston’s.
- Interact with Thurston’s brain to trigger a lockdown; defend it for 60 seconds from zombies.
- Pick up the brain and take it to Machina Astralis. Place it in the machine next to the teleporter.
- Head to the Observatory Dome and look through the telescope. Focus on Mars, then note the coordinates displayed.
- Input these coordinates into the terminal on the second floor of Machina Astralis.
- Reveal Thurston’s Reading List by interacting with his brain, then note the titles.
- In the library, interact with three statue heads next to bookshelves. Each shelf displays different novels matching those on the reading list.
- Count how many novels match and turn each related statue’s head accordingly at the start of a round.
- If correct, a ladder will appear. Climb to get the model Neptune and place it in the planetarium.
- Find the scattered notes detailing planets and directions, then align the planets in the planetarium accordingly, using the compass below the sun.
- Return to the Observatory Dome, input the Martian coordinates on a terminal.
- Solve the library puzzle by interacting with Thurston’s reading list, bookshelf displays, and statue heads.
- Enter the sequence of symbols shown on the piano into the second-floor terminal.
- Interact with the pillars in the puzzle room, matching the symbols in the correct order.
- Once completed, engage the final pillar to trigger the boss fight.
- Defeat Caltheris to finish the Easter Egg.
Retrieve The Saw
- Head to the Museum Infinitium where Speed Cola is located.
- Find the saw inside a display cabinet near the entrance.
Find Thurston’s Code
- Follow O.S.C.A.R. undetected as he plays logs with planetary references.
- Each planet mentioned has a number based on its distance from the Sun (Mercury=1, Venus=2, Earth=3, Mars=4, Jupiter=5, Saturn=6, Uranus=7, Neptune=8, Pluto=9).
- Write down the three planets’ numbers; if only three digits, prepend a zero if needed.
- Input these into the second-floor terminal in Machina Astralis.
Solve the Library Puzzle
- Interact with Thurston’s reading list in Machina Astralis to see which novels are listed.
- In the Archive of Orbis, interact with bookshelves next to each statue head.
- Count matching novels and turn each corresponding statue head that number of times at round start.
- If correct, a ladder appears; ascend to retrieve the Neptune model.
- Return to the planetarium and place Neptune in the missing pole.
- Locate the notes that show planets and directions.
- Shoot the planets in the correct order, aligning with the directions on the notes, guided by the compass.
- Reactivate the portal, fighting UFOs during the lockdown until teleportation to Mars begins.
Find The Martian Code
- On Mars, pick up Thurston’s brain on the central platform.
- Return his brain to the machine overlooking the temple to reconnect the portal.
- Observe the coordinates on the telescope, and input them into the second-floor terminal.
- Interact with Thurston’s brain in Machina Astralis to display his reading list.
- In the Archive of Orbis, interact with the statues, matching the number of novels on bookshelves to how many times to turn the statue heads in the start of a round.
- Once completed, a ladder will drop. Climb to get the model Neptune.
- Place Neptune on the pole in the Machina Astralis planetarium.
- Find notes around the map that give planet directions.
- Use the notes to shoot planets into the correct positions.
- Reactivate the portal with another input, then shoot the pylons with the LGM-1 to activate them.
- Adjust the planets in the Machina Astralis to match the symbols on the piano display.
- Return to Mars and interact with the pillars, inputting symbols in the correct sequence.
- Complete the sequence to activate the final pillar.
Defeat Caltheris
- Thurston’s brain is used to trigger the last boss fight.
- Caltheris cannot be harmed initially with normal weapons.
- Instead, defend the towers on either side of the temple from periodic UFO attacks.
- When charged, the screen flashes white, indicating that you can now fire a laser at Caltheris.
- Repeat this three times to break her skull, revealing her true form.
- In her final form, you can damage her with normal weapons once her shell is destroyed.
- Deal enough damage to defeat her, completing the Easter Egg.




