Select Language:
Non-Canonical
Fire at the secondary target with the cannon.
While aiming at the whale monster in the sea, use another missile to shoot back at the bunker where you previously turned the cannon. Fire a second missile through the control room window you’ve been watching.
Secret Bunker
Input the secret code.
During Chapter Six, “Nobody Left Behind,” when activating the cannon, enter the special code and pull the lever. This also uncovers one of 20 hidden posters.
Creature Comforts
Comfort the scared pig.
In chapter four, “No Shelter,” at the end of the clock tower, you’ll see a pig running by. Follow it and interact with it to soothe it while it’s frightened.
Save Our Skins
Escape Sniffer.
Successfully prevent Sniffer from getting into the ice cream van at the end of chapter two.
Happy Days
Reunite with your friends.
After defeating the Mother in chapter six, you’ll find your friends and unlock this achievement.
Tarred and Feathered
Save your friend from the birds.
In chapter three, run from the seagull and recruit a second friend to help. Successfully escaping from the bird attack earns this trophy.
All is Well
Finish the main story.
This achievement automatically unlocks when you watch the credits at the end of Reanimal.
Destruction Derby
Wreck 24 cars from your vehicle.
While driving the tank through the streets, destroy 24 cars in your path by choosing to wreck them.
Survival Instinct
Fail to save your friend.
During the early part of chapter four, “No Shelter,” after smashing through a wall of petrified children and fighting spider children, let your friend take the hits until he dies. The screen will fade out, and when you try again, the achievement will unlock.
Just Making Sure
Get revenge on the Sniper.
In chapter eight, reach the clock tower and find the shooter. Interact with the body and kick it before leaving.
Long Live the King
Steal the crown from the Spider Kids’ leader.
In chapter four’s clock tower, enter the throne room where a kid in a crown is throwing trash. Fight your way until the leader sneaks away. Break away from the others and kill the leader as he tries to escape with the crown—one of the game’s masks.
Tip: Only attack him while he’s walking. When he’s on the throne or climbing, he can’t be hit. If he sneaks out quickly, restart from the checkpoint and try again until you succeed in taking him out.
Naval Blazing
Clear 20 naval mines in one game.
Sailing on your boat, you’ll find floating naval mines—large gray balls with spikes. Use the harpoons to blow up the mines. Do this 20 times in one playthrough to earn the achievement.
Lullaby
Play the piano.
In chapter five, “Down in a Hole,” when chased by Mother and caught in a room, before climbing the stairs, interact with the brown piano on the left wall three times to unlock this achievement.
Dark Tourism
Push the sightseer into the pit.
During the first chapter, “Dead in the Water,” when exploring the factory exterior, find the body seated in a scenic spot. Interact with it to push it over the edge.
It’s a Trap!
Reach Sand City.
While climbing the clock tower in chapter eight, try to help the kid with the bucket after defeating the petrified kids. Other characters will arrive, helping you get to Sand City.
Home From Home
Reach the small forest town.
Chasing Sniffer as he drives away with your friend, you’ll arrive in a small, rundown town. When you do, the achievement unlocks.
Into the Abyss
Find your way into the breach.
In chapter seven, “The Spoils,” sail through the harbor, watch the sheep scenes, then follow the sheep into the breach.
Friends Like These
Accidentally shoot your friend.
While completing the sniper puzzle in chapter eight, when obtaining keys from targets that look like hanging bodies, fire your shot at your friend instead of the targets, leading to this achievement.

