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Home » How to Complete All Blueprint Manor Strongbox Puzzles in Crimson Desert

How to Complete All Blueprint Manor Strongbox Puzzles in Crimson Desert

Emily Smith by Emily Smith
March 22, 2026
in Gaming
Reading Time: 3 mins read
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How to Complete All Blueprint Manor Strongbox Puzzles in Crimson Desert
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Crimson Desert is a new fantasy role-playing game where you play as Kliff, a mercenary. His clan is attacked by a rival group, and he gets thrown into a river. Your mission is to gather his allies, fight battles, explore the world, and discover hidden secrets throughout this big game world.

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Early in the game, you’ll encounter a puzzle in Bluemont Manor, located in the starting town of Hernand. Inside the building, there are two strongboxes holding valuable items that can help you early on. Here’s where to find these puzzles and how to solve them.

Strongbox 1 Location and Solution
The first strongbox is on the second floor of Bluemont Manor, in the southwest area of Hernand. When you arrive, guards won’t let you through the front door, so look for a window without glass and with wooden shutters that are closed. Climb up the wall and go left towards the window. When you’re close, you’ll receive a prompt to open and climb inside.

Don’t worry if guards see you; they aren’t very observant, and nobody seems to mind break-ins here. Once inside, go upstairs using the stairs, and enter the first door on the left. Inside, you’ll find the puzzle box along the wall near the window.

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To open this puzzle box, you need to form a picture of an owl by rotating four separate segments. The buttons need to be pressed in a specific order to align all parts correctly. The correct sequence of presses is:

  • Button 2: press 3 times
  • Button 3: press 4 times
  • Button 1: press 3 times
  • Button 4: press once
  • Button 1: press once
  • Button 2: press once

Following these steps will align the image and unlock the strongbox. To open it and take what’s inside, you need to wear a mask. You can get a mask by looting a bandit’s body, completing a bounty for Jeffrey, or buying one at the Back Alley Shop located south of Hernand under a big windmill.

Once you have the mask, put it on and hold the left bumper to aim at the item inside the strongbox. You’ll see an option to steal. Doing this will give you the Oath of Darkness earrings, which boost your Defense +2.

Strongbox 2 Location and Solution
From the first strongbox, exit through the window on your left, go outside, and cross the street to the adjacent house next to the manor. Just like before, go through the second-floor window since the front door isn’t accessible. Inside, go into the side bedroom, where you’ll find the second strongbox along the wall near the window.

This puzzle is easier but a little more tedious. To solve it, you need to align the notches on five pins so that they meet where the wood and painting of a mountain scene connect. You can see an example of correct alignment in the picture above.

Adjust the notches on each pin by rotating them up or down. Rotating a notch down will push the corresponding pin upward, while rotating it up will move it downward. To check if you’ve aligned the pins correctly, press the button on the right, which lifts all the pins at once. If a pin is out of sync, adjust its notch and test again.

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It’s best to focus on aligning one pin at a time and checking its position after each adjustment. Make sure each pin is precisely in place; the game won’t give any noise or notification if it’s correct. Once all pins are aligned, press the button to lift the pins, which will unlock the strongbox and let you take the jewelry inside.

The reward for this strongbox is a gold necklace that increases your Attack by +1 and grants Level 1 Critical Rate.

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Tags: blueprintCrimson DesertguidemanorPuzzlesstrongboxunlock
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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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