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| Achievement | Description | Tips |
|————–|————–|——-|
| A Calculated Accident | Kill an enemy from far away using an arcing rocket. | Use the Soldier class, equip the Rocket Launcher as your main weapon. Fire rockets at a long distance; their trajectory drops after a certain point, so aim accordingly to hit distant enemies. |
| Total Domination | Have your team control all points during a round of Domination. | Capture every control point in one round. Having fast and effective Scouts can help capture points quickly due to their buff. |
| Fast-track Status | Win a VIP Race round in less than three minutes. | Escort your team’s VIP through the points while blocking opponents. Complete this objective rapidly within the time limit. |
| Setup and Payoff | Achieve a critical hit with Chekhov’s Punch at full critical energy. | This melee weapon for the Heavy needs to be charged. Hit three enemies to fully charge it, then land a critical blow on your next hit. |
| Disarmament | Safely trigger an enemy’s mine that’s at least five seconds old without walking near it. | Throw a Sandwich (the Heavy’s secondary) onto the mine to detonate it from a safe distance. |
| The Entrepreneur | Win a VIP round as the Civilian without dying. | Survive the entire round while escorting the VIP. Stay close to teammates to avoid getting eliminated. |
| Triple Agent | Backstab enemies from all three opposing teams in a four-team match. | Play as a Spy in Four-Team mode. Use your knife to backstab one enemy from each team. |
| Terminal Velocity | Kill someone by landing on them after using a Jump Pad. | Use the Engineer’s Jump Pad gadget, jump at an opponent, and attack while falling for a kill. |
| 1, 1, 1, Uhh… | Kill an enemy with a malfunctioned explosive setup. | Equip the Demoman’s Dynamite Pack and taunt to make it explode prematurely, then get close to an enemy to secure the kill. |
| It’s Dead! | Use the Shock Therapy gadget as a Medic to kill a Heavy with Chekhov’s Punch equipped. | Equip Shock Therapy and target a Heavy with Chekhov’s Punch, preferably when the Heavy is at full health. Timing and luck matter here. |
| Policy of Containment | Deal 2,000 damage with the Heavy’s Anti-Air Cannon in one life without harming yourself. | Use the Anti-Air Cannon primary weapon, fire at enemies, and keep track of damage dealt. You can hold Tab to monitor your damage total. |
| Fuse Refusal | Defuse an enemy Demoman’s Dynamite with the Wrench. | As Engineer, pick up your Wrench and quickly hit the thrown dynamite before it explodes. Timing is critical since dynamite explodes rapidly. |
| Dead Air | Headshot an airborne opponent. | Use the Sniper class to land a headshot on a jumping or falling enemy. The standard Sniper Rifle works best for this. |
| KA-BLOOIE! | Destroy five Engineer buildings with the Demoman’s Dynamite Pack. | Equip the Dynamite Pack, destroy Enemy Engineer structures such as Sentries, Dispensers, Jump Pads, or Teleporters. |
| Deep Sleep | Kill 10 tranquilized players with your melee as a Spy. | Use the Tranquilizer Gun to put enemies to sleep, then finish them off with your knife. Avoid targeting full-health Heavies. |
| Brick | … (Content missing or to be provided) | Use the Brick as a thrown weapon to make enemies fall into environmental hazards like pits or traps. Collaborate with friends for best results. |
| Down with the Ship | Kill an enemy with the Admiralty Anchor Earthquake while falling from a high place. | Play as Soldier, equip the Admiralty Anchor, and fall from a high point to cause an earthquake that damages enemies below. |
| Archaeology | Find the buried treasure on the Jinn map. | Search for five walls marked with ankh symbols, activate them simultaneously, then follow a secret path to find the hidden gold room. |
| Fowl Play | Chase a chicken into a trap that kills it. | In Sunnyside, lead a chicken into the spinning crushers inside a building with a large “C” on point A. |
| Birthday Blowout | Airblast 20 Dynamite Packs to defuse them. | As Pyro, right-click on enemy-thrown Dynamite Packs with the Flamethrower to airblast and disarm them. |
| Nail Biter | Destroy five Sentry Guns with the Scout’s Nailgun. | Equip the Nailgun, then shoot and destroy enemy Sentry Guns set up by opponents’ Engineers. |
| Playmaker | Win a game of Air Hockey on the 2Bridge map. | Play on the map called 2Bridge, aim the puck, and score three goals to win. |
| Rip and Tear! | Achieve 10 kills with the Twin Barrel shotgun using meat shots. | Use the Pyro’s second shotgun, aim to hit all pellets at close range for guaranteed hits on enemies. |
| Head Rush | Decapitate three enemies in one life using the Harvester. | Equip the Harvester melee, and quickly take down three foes. Using the Flare Gun can increase your success rate. |
| Marathon Surgery | Extend a Rejuvenator ÜberCharge to 12 seconds. | Use a full ÜberCharge with the Rejuvenator, then equip your ÜberSpritze syringe to prolong the charge duration. Hitting enemies with the syringe grants extra charge time. |
| Combo Splatter | Kill three enemies simultaneously with a Cyclops grenade combo. | Use the Cyclops (EMP grenade launcher) to throw grenades into mines or sticky bombs, causing a multi-enemy explosion. |
| An Experienced World Traveler | Play full rounds on Dustbowl, 2Fort, Badlands, Well, and Avanti maps. | Just join games on these maps; check map rotation beforehand. |
| Hunt Down the Frenchman | Damage an invisible Spy to reveal them. | Attack cloaked Spies to break their invisibility, making them vulnerable. |
| Badge of Shame | Die to the enemy VIP. You are marked. | Happens during VIP or VIP Race modes when a low-damage Civilian kills you; let this occur naturally in gameplay. |
| Destructive Criticism | Dominate a player who has a contributor medal. | Play on servers where developers, beta testers, or community contributors are present. Kill them four times in a row without being killed back. Look for their badge next to their name. |



