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Home » Completing the Enigma of the Soulless Army

Completing the Enigma of the Soulless Army

Emily Smith by Emily Smith
June 24, 2025
in Gaming
Reading Time: 3 mins read
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Completing the Enigma of the Soulless Army
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In the tenth episode of Raidou Remastered: The Mystery of the Soulless Army, tensions are escalating as the Tai-Itsu satellite is launched, and Raidou must halt its destructive path toward the city. Prepare to return to the Subterranean Shipping Yard to face Munakata and his henchmen.

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In this episode, Raidou Kuzunoha XIV and Gouto delve deeper into the military’s classified section, aiming to sabotage the Super Soldier program. Get ready for intense boss battles against the demon orchestrating the scheme.

How to Re-enter the Shipping Facility

Previously, you ventured into the Subterranean Shipping Yard during Chapter Five, using Sadakichi’s passcode to access Cannon Number Four and rescue Kaya Daidouji. While there, you may have noticed a left area that was off-limits at the time, as the game kicked you out after Kaya’s rescue.

Now, you’ll need to locate a back entrance. Gouto won’t let you pass through Cannon Number Four again, so your next stop is the Kasumi Glade. Get ready to summon Big Tarrasque and enter the Glade from the sea if you haven’t already unlocked fast travel via the express streetcar.

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At the beginning of the chapter, Raidou lands two orbs that must be placed in statues at Kasumi Glade. You’ll spot two large fish statues and pressure plates on the ground, all surrounding a central well.

Start by placing the Shiomotsu Orb in the left statue. After some dialogue with Gouto, go ahead and put the Chigaeshi Orb in the statue on the right.

The statue will get stuck during this process, so you’ll need a demon that knows Use Force to get it moving again. As you continue, Gouto will mention that an additional action is required. To proceed, stand on one of the ground plates, but beware: stepping off will reset the pressure.

To solve the Kasumi Glade puzzle, have Raidou stand on one plate while sending a demon on a Solo Investigation. The demon can then navigate and stand on the second pressure plate. Once the puzzle is accomplished, prepare before descending into the well to re-enter the Shipyard.

How to Explore the Shipping Yard

Welcome back to the Subterranean Shipping Facility, where you previously saved Kaya Daidouji. You’ll find yourself on the top left level, surrounded by Ippon-Datara demons who provide hints or witty remarks. Keep note of what they say, as it may assist in future puzzles.

While exploring can yield plenty of loot, be cautious of lurking demons. The Ippon-Datara won’t attack unless provoked, but other demons will still spawn normally in this area.

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You’ll locate several high-level demons positioned near the best loot, offering a great opportunity to collect top-tier Sword Alchemy materials. Bring your strongest demon along to accompany Raidou, as weaker ones can be auto-battled to save time.

Your objective is to navigate down the southern side of the area, using shipping containers, ladders, and stairwells. There’s plenty of loot waiting on the northern edge, but for now, head down to the lowest level on the south side.

Here, you’ll encounter a series of elemental Nethergates—specifically ice and wind. The final gate in the area is a red impenetrable spirit wall. Gouto reminds you that an Ippon-Datara you met earlier could dispel Nethergates for you.

To proceed, speak with the Ippon-Datara by the stairs leading to the barrier for guidance.

Negotiate with the Retired Ippon-Datara

One of them will inform you that they have a friend capable of helping, but that this friend has retired. The Ippon-Datara you need is on the northern side. Ascend to the top level and navigate to the northern section of the second-lowest floor.

The Ippon-Datara here will express its retirement and require some convincing before it agrees to assist you. After a successful negotiation, you’ll lead the Ippon-Datara back to the impenetrable gate, which it will destroy, allowing Raidou to proceed further into the puzzle.

Reach Sukuna-Hikona

Now that the path is clear, enter the new area and head toward Nanami, who awaits at the platform where you saved Kaya. Watch the cutscene with Narumi to uncover some unexpected secrets, and be sure to save at the nearby Dragon’s Fount, as you’re about to face one of the most demanding boss battles in the game.

Before approaching the stage, break nearby items for incense, which can significantly boost Raidou’s stats before the confrontation. Bring demons with strong Strength stats to exploit the boss’s elemental weakness, as they also take damage from Force moves. A clever mix of demons and Raidou’s sword skills will be essential in this battle.

As the cutscene unfolds with Narumi and Munakata, be prepared for Sukuna-Hikona to attack. Defeating this corrupted general is pivotal to prevent further chaos outside. After the challenging fight, exit the stage to the right side where you initially arrived, marking the end of this chapter.

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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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