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The Sims 4: Enchanted By Nature brings a brand-new skill called Apothecary. This skill allows your Sims to treat temporary ailments that they might catch from other Sims or receive from playful fairies. Additionally, it lets you create potions that can alter your Sims’ moods, which can be beneficial for activities like skills development or social gatherings.
This skill has ten levels and involves using various plants, herbs, and fruits, along with some special items to create your mixtures. Most of these items can be collected through foraging, while others can be bought. Here’s an overview of the items you can craft, the skill level needed for each, and their effects on your Sims.
What You Need To Level The Apothecary Skill
First off, you’ll require an apothecary table. It costs only $100 and works off the grid. There’s one available at The GROM Exhibit museum located in the Coast of Adhmor neighborhood, and another one can be found at Everdew, near the fairy hub.
For your initial concoctions, you can purchase basic ingredients directly from the table. After that, foraging is the best way to acquire items, and it’s completely free.
Foraging is random, but once you reach level two of the Apothecary skill, you can selectively forage for apothecary items, decreasing the chances of stumbling upon useless items. Still, chance plays a role, so if you end up with too many aura petals or acorns, you might want to also forage for specific plants.
You can also level up the Apothecary skill by using a set of three books, or by selecting the Study Apothecary Cures option at the table. As with other skills, each book has a cost that increases with the level. Reading them helps you gain skill at a fair rate, though slightly slower than crafting. Meanwhile, studying at the table is a free action but builds skill at a slower pace than other methods.
How To Get Emotion Potions
You can obtain emotion potions in several ways:
- Harvest a Wild Moody Shrub – Located in Everdew, just west of the lounge, near the pink tree. You can also buy a moody shrub seed at Clover’s Seeds and Supplies in Sprucederry Grove for $450.
- Visit Moondrop Springs – Here, you can soak up emotions, bottle them, and even request the spring to change its emotional state once each day.
- Craft an Emotion Stone – This requires you to have a level six in the Apothecary skill. Once in your inventory, you can choose Apothecary > Bottle Emotion from the social menu to bottle Sims’ emotions.
You can bottle emotions like anger, boredom, confidence, embarrassment, flirtatiousness, focus, happiness, inspiration, playfulness, sadness, fear (scared), and tension.
Apothecary Skill Levels
Here’s a breakdown of each level in the Apothecary skill along with the crafting options and actions unlocked at each stage.
Level One
At this initial level, you’ll be able to utilize the Study Apothecary Cures interaction at any apothecary table and read Apothecary Vol 1: A Spoonful of Sugar, which costs $75. You can also buy basic ingredients at the table.
The basic ingredients accessible from the apothecary table are: aura petal, basil, daisy, lemon, lump of moss, and sage.
The first recipes available include:
| Item | Ingredients | Use |
|---|---|---|
| Burning Passion Cure | Aura Petal (2), Sage (2) | Cures Burning Passion Ailment |
| Simoleon Fever Cure | Daisy (1), Lemon (2) | Cures Simoleon Fever Ailment |
| Creation Impulse Cure | Daisy (3), Aura Petal (1) | Cures Creation Impulse Ailment |
Level Two
By reaching level two, you can now forage for apothecary ingredients using the option Forage for… > Forage for Apothecary Ingredients. You can also purchase the Apothecary Study Set decoration in build mode for $110 in the clutter category. At this level, the following options unlock:
| Item | Ingredients | Use |
|---|---|---|
| Emotional Void Cure | Basil (1), Aura Petal (2) | Cures Emotional Void Ailment |
| Greenie Meanie Cure | Basil (3), Aura Petal (1) | Cures Greenie Meanie Ailment |
| Sonic Sinuses Cure | Daisy (1), Sage (2) | Cures Sonic Sinuses Ailment |
| Luck Magnet Cure | Lemon (2), Aura Petal (1) | Cures Luck Magnet Ailment |
| Gnome Lure Cure | Daisy (1), Lemon (2) | Cures Gnome Lure Ailment |
Level Three
At this point, you gain access to the Enthuse About Crafting Elixirs social interaction and can start crafting emotion potions. You can create a specific positive emotion potion using any three positive potions, or a specific negative potion using any three negative ones. You can also create the following:
| Item | Ingredients | Use |
|---|---|---|
| Enhanced Eyes | Basil (1), Lemon (2), Acorn (1) | Temporarily Improves Foraging Finds and Increases Chances Of Repairing Items Successfully |
| Calming Draught | Aura Petal (1), Lump Of Moss (2), Basil (1) | Removes Most Sad Or Angry Moodlets; Cannot Remove Grief |
Level Four
At this stage, you should replace Apothecary Vol 1 with Apothecary Vol 2: No, Don’t Drink That! for $150. New recipes unlocked include:
| Item | Ingredients | Use |
|---|---|---|
| Noxious Gas | Acorn (1), Lightning Root Leaf (1) | Reduces Hygiene; Makes Sims Release Gas |
| Hooked On Nature | Acorn (1), Lump Of Moss (3) | Temporarily Boosts Fishing Catches; Removes Negative Apothecary / Cowplant Moodlets |
Level Five
At this level, you may have noticed some debuffs due to unpleasant odors. You’ll be less affected by these now. You can also purchase the Apothecarist’s Tabletop Organizer for $110 in the miscellaneous decorations section. Additional potions at this level include:
| Item | Ingredients | Use |
|---|---|---|
| A Wee Drink | Aura Petal (2), Lump Of Moss (1), Basil (1) | Causes Bladder Failure |
| Momentary Happiness | Acorn (2), Lightning Root Leaf (1) | Provides a Temporary Happy Moodlet; Slightly Fills Needs |
Level Six
At this level, you can brag about your Apothecary expertise and let others know how skilled you are. The new recipes unlocked are:
| Item | Ingredients | Use |
|---|---|---|
| Emotion Stone | Lump Of Moss (1), Lightning Root Leaf (1), Sage (2) | Remains in Inventory; Detects Emotions; Can Bottle Emotions; Provides Small Emotional Force; Breaks After Several Uses |
| Balanced Mind | Small Critter Bone (2), Any Positive Emotion Potion (3), Any Negative Emotion Potion (1) | Slightly Restores Natural Balance |
Level Seven
From this level onwards, you will only gain skill through reading Apothecary Vol 3: Making Your Friends Drink That, costing $250. Exchanging emotion potions is now possible at a 2:1 ratio rather than 3:1. The new recipes learned are:
| Item | Ingredients | Use |
|---|---|---|
| Cowplant Horn | Aura Petal (1), Cowplant Berry (1) | Increases Bad Luck when carried; Effects Stack with Multiple Items |
| Freezer Bunny Foot | Lightning Root Leaf (1), Tulip (2) | Increases Good Luck when carried; Effects Stack with Multiple Items |
| Lucky Liquid | Small Critter Bone (4), Scared Emotion Potion (1), Lemon (3) | Temporarily Boosts Good Luck |
Level Eight
This level is straightforward and unlocks just one recipe:
| Item | Ingredients | Use |
|---|---|---|
| Need Stop | Lightning Root Leaf (1), Any Positive Emotion Potion (3), Any Negative Emotion Potion (3) | Stops Need Decay for 24 Hours; Occult Abilities Still Drain Needs; Can Only Be Used Once Per 24 Hours |
Level Nine
At this stage, negative debuffs from odors will completely disappear. Additionally, you unlock two more recipes:
| Item | Ingredients | Use |
|---|---|---|
| Fearless | Acorn (2), Confident Emotion Potion (2), Small Critter Bone (3) | Removes All Fears |
| Supernatural Shield | Happy Emotion Potion (3), Any Negative Emotion Potion (3) | Protects from All Negative Occult Powers; Effect Consumed Upon Use |
Level Ten
At the top level, you can now purchase advanced ingredients at the apothecary table. You can also convert any emotion potion into any other emotion potion at a 1:1 ratio.
Advanced ingredients available at the apothecary table include acorn, lightning root leaf, and small critter bone.
| Item | Ingredients | Use |
|---|---|---|
| Holistic Cure | Angry Emotion Potion (2), Sad Emotion Potion (2), Lump Of Moss (4) | Removes Most Negative Moodlets; Cures Any Ailments; Fully Restores Needs and Balance; Can Only Be Consumed Once Every 24 Hours |
| Celestial Protection | Small Critter Bone (2), Lightning Root Leaf (2), Any Emotion Potion (1) | Prevents Sims from Catching Ailments; Consumed After Use |





