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Home » Completing Age of Mythology: Retold Relics Through Solving Puzzles

Completing Age of Mythology: Retold Relics Through Solving Puzzles

Emily Smith by Emily Smith
March 25, 2025
in Gaming
Reading Time: 55 mins read
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Completing Age of Mythology: Retold Relics Through Solving Puzzles
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Age of Mythology: Retold immerses you in competition where you must construct your settlement and gather an army to engage in battles with others. Throughout your journey, you can discover relics that hold special powers to enhance your civilization. With dozens of relics to collect, these artifacts grant significant advantages in gameplay.

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This guide will provide you with a straightforward approach to finding and collecting relics. While the task is relatively simple, it can be confusing if you’ve never attempted it before. We’ll also detail where to take your relics upon acquiring them for the first time.

Updated March 15, 2025, by Emre Pala: We’ve added instructions on training heroes for each pantheon, including the recently introduced Chinese pantheon in the Immortal Pillars expansion. Additionally, you’ll find a table detailing all relics in the game along with their effects.

Finding Relics

Luckily, relics aren’t too hard to find. While exploring the map, you may come across them scattered across the landscape. While their locations are random, you can spot them on your mini-map. In the image above, you can see two relics marked, identifiable by their upright rectangular shape.

On your mini-map, these relics will show up as small white icons, distinct from the more prominent settlement icons. Once you pick up a relic, its icon will vanish from the map.

Picking Up Relics

Only certain units can pick up relics. You’ll need Hero units for this task, which vary based on the pantheon you choose. When you select a Hero unit, “Hero” will be displayed next to its name, and a blue outline will be visible around its icon.

To collect a relic, simply guide your Hero to it and interact with the relic to pick it up. Afterward, instruct your Hero to return to the Temple where they can safely store it.

Each Temple can store up to five relics! While this capacity is substantial, remember that there are a total of 61 different relics in Age of Mythology: Retold!

Training Heroes

Blue player chooses Shennong as major god and trains some hero units in Age of Mythology - Retold.

The following table outlines how to train heroes for each pantheon. Since heroes are necessary for collecting relics, the methods for training these units differ based on the pantheon.

Pantheon

Description

Greek

If you’re playing as a Greek major god, you can train Heroes at the Town Center. Starting in the Heroic Age, they can also be trained at the Fortress. All Greek Heroes can collect relics without additional upgrades. To locate relics, use your Scout or create a Pegasus at the Temple for better exploration.

Egyptian

As an Egyptian god, you have two methods for relic acquisition. Utilize your Pharaoh to collect, but it’s often more beneficial to keep your Pharaoh at your base to enhance buildings. Another option is using Priests—who can construct Obelisks to aid in finding relics—but they must have the Hands of Pharaoh upgrade completed at the Temple to pick up relics. Priests can be trained at either the Town Center or the Temple.

Norse

Norse Heroes, known as Hersirs, can collect relics. You can train Hersirs from the Temple during the Archaic Age and from the Great Hall starting in the Classical Age. However, it’s advisable to use Berserks to scout for relics and then have a Hersir retrieve them.

Atlantean

Atlantean players will find it easier to collect relics as any standard unit can be promoted to a Hero. When you select a unit, an option will appear for promoting it to a Hero. For relic searching, use Oracles, which gain increased visibility when stationary. Once you find a relic, promote an Oracle to a Hero to collect it.

Chinese

In the Chinese pantheon, your scouts are Pioneers who are Heroes by default. Use their Sky Lantern ability to reveal regions and track down relics. However, to enable Pioneers to pick up relics, you’ll need to research Divine Light at the Temple. Additionally, starting in the Classical Age, you can train Heroes from the Imperial Academy, which can collect relics without further upgrades.

Effects of Relics

Ajax stands next to a relic in Age of Mythology Retold.

Relics are randomly placed on each map. The number of relics present varies depending on the map’s size and number of players. Some maps, like the center of the Marsh map, contain a wealth of relics.

Relic

Effect

Adamantite Shingles

Increases House Hitpoints by 200 percent; Manor Hitpoints by 100 percent.

Ankh of Ra

Boosts Favor generation by 3 Favor per minute.

Anvil of Hephaestus

Reduces costs for Armory and Dwarven Armory Gold upgrades by 50 percent.

Archimedes Ledger

Reduces population cost of Siege units by 1.

Armor of Achilles

Decreases Infantry Hack Vulnerability by 5 percent.

Arrows of Alfar

Increases damage dealt to buildings by 20 percent.

Arrows of Heracles

Boosts damage for Ranged Human Soldiers and Heroes by 5 percent.

Black Lotus

Increases Villager farm gather rates by 10 percent.

Blanket of Empress Zoe

Decreases building crush vulnerability by 10 percent.

Blue Crystal Shard

Increases Villager gold and wood gather rates by 5 percent.

Bow of Artemis

Reduces costs for Ranged Human Soldiers and Ranged Myth units by 15 percent.

Bridle of Pegasus

Summons a Pegasus that respawns after 60 seconds if defeated.

Canopic Jar of Imsety

Decreases infantry training time by 25 percent.

Chariot of Cybele

Summons two golden lions that respawn at the temple after one minute if defeated.

Charon’s Obol

Villagers refund 50 percent of their cost upon death.

Demeter’s Throne

Reduces costs by 25 percent and build time by 50 percent for Dropsites, Ox carts, houses, and Manors.

Dwarven Calipers

Decreases costs for Siege units made of wood and gold by 20 percent.

Dwarven Horseshoes

Increases cavalry movement speed by 10 percent.

Eye of Horus

Each Town Center increases population limit by 4.

Eye of Ornlu

Boosts damage of Throwing Axeman, Hypaspist, Axeman Hack, and Cheiroballista Pierce damage by 5 percent.

Fetters of Fenrir

Increases Villager damage by 20 percent.

Flagstone of Buhen

Gates are free of cost.

Gaia’s Book of Knowledge

Boosts Infantry damage against Titans by 300 percent (except for Atlantean Heroes).

Gambanteinn Odin’s Wand

Reduces Temple upgrading costs by 25 percent.

Girdle of Hippolyta

Enhances Hitpoints of Toxotes, Throwing Axeman, Chariot Archer, and Arcus by 10 percent.

Glaucus Book of Prophecies

Increases Fishing Ship gather rates by 30 percent.

Gungnir Odin’s Spear

Boosts Hack damage of Hoplite, Spearman, Hirdman, and Katapeltes by 5 percent.

Harmonia’s Necklace

Increases Villager gold gather rate by 10 percent.

Head of Orpheus

Boosts Building Line of Sight (LoS) by 8.

Hekate’s Torches

Increases Godpowers recharge speed by 10 percent and lowers their cost by 10 percent.

Hermes Winged Sandals

Boosts Hero movement speed by 10 percent.

Hestia’s Hearth

Decreases Villager training points needed by 5 percent.

Khopesh of Horus

Increases Hero bonus damage against Myth Units by 100 percent.

Kithara of Apollo

Increases Villager movement speed by 10 percent.

Nose of The Sphinx

Enhances Building Hitpoints by 15 percent.

Oseberg Wagon

Reduces Caravan food cost by 25 percent and increases Caravan movement speed by 10 percent.

Pandora’s Box

Reduces Myth Unit favor costs by 20 percent.

Pelt of Argus

Enhances Unit Line of Sight (LoS) by 6.

Prow of The Argo

Warships receive a 20 percent boost in Hitpoints.

Ptah’s Sceptre

Decreases Farm costs by 20 percent.

Pygmalion’s Statue

Increases Villager Hitpoints by 40 percent.

Rhea’s Crown

Reduces costs of Town Centers and Village Centers by 10 percent; Town Centers now generate 0.01 Favor per second.

Ring of Nibelung

Provides 30 free gold per minute.

Scales of Catoblepas

Reduces Myth Unit Pierce Vulnerability by 15 percent.

Scales of Echidna

Decreases Myth Unit costs in Food, Wood, and Gold by 15 percent.

Scarab Pendant

Boosts crush damage for Scarab, Colossus, Mountain Giant, Behemoth, Helepolis, Portable Ram, Siege Tower, and Fire Siphon by 20 percent.

Shen of Nekhbet

Doubles Naval Myth Unit damage (100 percent increase).

Ship of Fingernails

Provides 30 free Food per minute.

Sistrum of Bast

Reduces Villager costs by 15 percent.

Skulls of The Cercopes

Summons 6 Relic Monkeys, which respawn 120 seconds after all six are destroyed.

Staff of Dionysus

Increases Villager regeneration rate by 0.5 HP per second.

Svadilfari’s Sledge

No Favor cost applies for Fortress, Migdol, Hill Fort, and Palace.

Tail of Cerberus

Reduces Myth Unit Special Attack recharge time by 25 percent.

Texts of Imhotep

Increases building construction speed by 10 percent.

Thundercloud Shawl

Decreases Hero and Human Pierce Vulnerability by 5 percent.

Titan’s Treasure

Reduces Age-up and Secrets of the Titans costs by 10 percent.

Tower of Sestus

Increases Tower damage bonus against Myth Units by 40 percent.

Trojan Gate Hinge

Boosts Wall Hitpoints by 20 percent.

Tusk of The Iron Boar

Increases Cavalry Hitpoints by 10 percent.

Tyrfing Angantyr’s Sword

Boosts Hero Lifesteal by 10 percent.

Ullr’s Bow

Increases Archer Line of Sight (LoS) and Range by 2.

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Tags: age of mythologyAge of Mythology: RetoldRelicsretoldTriple-A Games
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Emily Smith

Emily Smith

Emily is a digital marketer in Austin, Texas. She enjoys gaming, playing guitar, and dreams of traveling to Japan with her golden retriever, Max.

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