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Call of Duty: Black Ops 7 now includes a longer campaign mode called “Endgame.” It’s similar to a small multiplayer world where players can jump into a map, gain experience points, and then extract. This mode acts as a follow-up to the main story and fits well with the game’s new focus on cross-progress tracking.
While exploring the world of Avalon is exciting, it’s also important to prepare your gear and improve your skills. There are many abilities and skills to unlock, and you can use them alongside your teammates.
Best Squad Setups for Endgame in Black Ops 7
You Have More Options Than Playing Solo
In Endgame, you can choose to go alone or team up. If you decide to play with others, it’s useful to pick your starting gear based on the role you’ll play. Below are some popular squad roles to try out as you find what works best for your style.
The Scout
This is a good first choice. It focuses on staying alive for both yourself and your team. The Vision Pulse ability helps you see enemies through walls and boosts your team’s damage when enemies are tagged.
- Weapon: Assault Rifles
- Major Ability: Vision Pulse – Sends out a pulse that marks enemies through walls, increasing damage
- Minor Ability: Kinetic Jump – Lets you jump very high, and landing stuns nearby enemies
The Medic
This role is vital for any team, as it focuses on keeping everyone healthy. Since you have only one chance to extract each round, keeping your squad alive is crucial.
- Weapon: Submachine Guns
- Major Ability: Crash Cart – Revives teammates instantly within range and grants brief invulnerability (can also be used to self-revive)
- Minor Ability: Supply Link – Quickly provides ammo, armor, and some charge for your abilities to your teammates
The Damage Dealer
As you move toward harder zones, having someone who can deal a lot of damage is important. The War Machine ability is great for burst damage, especially against big enemies.
- Weapon: Light Machine Guns
- Major Ability: War Machine – A powerful grenade launcher with a big explosion radius
- Minor Ability: Grappling Hook – Allows you to quickly reach high places or escape danger
The Survivor
Ideal for newcomers, this build emphasizes staying alive. Active Camo makes you nearly invisible for a time, and Portal Grenades can distract enemies or summon creatures to fight for you.
- Weapon: Marksman Rifles
- Major Ability: Active Camo – Turns you nearly invisible for a brief time, only revealing you with gunfire
- Minor Ability: Portal Grenade – Spawns creatures to attack enemies and last for a short period
Play Your Role Well in Endgame
Whether you’re a healer, damage dealer, or scout, knowing your role makes the game much smoother. Good teamwork can prevent losing progress and getting sent back to the start.
Endgame battles aren’t always hard, especially at the lower levels, but a single mistake can send you back to the beginning without rewards. So, plan your moves carefully and work with your squad to succeed.




