Overview of Resources in Civilization 7
In Civilization 7, the resource system has undergone a significant transformation. Resources are now categorized and these categories evolve as civilizations progress through different Ages. Management of these resources is crucial and can be handled through the Resource Management screen. Resources play a vital role in enabling specialization within towns and cities. This need for resource management intensifies with the arrival of the Exploration Age, marking the introduction of Treasure Resources, and further expands in the Modern Age with the emergence of Factory Resources.
This guide delves into the resources available in each era and offers insights on optimizing your empire’s resources, including additional slots, Treasure Fleets, and Factory specialization.
Resources in the Antiquity Age
In the Antiquity Age, there are three distinct types of resources: City Resources, Bonus Resources, and Empire Resources.
City Resources
City Resources are designated for specific city slots in the Resource Management screen.
- Jade
- Kaolin
- Provides +2 food to the capital, and +4 food to other cities.
- Incense
- Silk
- Camels
- Grants +2 extra resource slots.
- Salt
- Offers +20% production boost for training units.
- Gypsum
- Increases production by +2 in the capital and +4 in additional cities.
- Pearls
- Adds +2 happiness to the capital and any other city.
Bonus Resources
Bonus Resources can be allocated in any town or city slot.
- Fish
- Sheep
- Provides +2 production and +2 happiness.
- Cotton
- Increases food and production by +2.
- Dates
- Grants +2 food and +2 happiness.
- Hides
- Adds +3 production.
- Dyes
- Provides +3 happiness.
Empire Resources
Empire Resources don’t occupy slots within settlements but provide bonuses applicable to your entire empire.
- Gold
- Grants a +20% increase in gold for purchasing buildings.
- Silver
- Provides a +20% increase in gold for purchasing units.
- Ivory
- Increases production by +10% for wonders in tropical, plains, and desert terrains.
- Marble
- Boosts production by +10% for wonders in grassland, tundra, and marine terrains.
- Horses
- Offers cavalry units +1 combat strength, with an additional +1 against infantry units.
- Iron
- Increases infantry unit strength by +1.
- Wine
- Grants +2 happiness in the capital and a +10% culture boost during celebrations.
Resources in the Exploration Age
The Exploration Age introduces new resources, including specific Treasure Fleet resources located in Distant Lands—typically islands between the continents if you’re using the recommended Continents Plus map type.
This era adds some new City and Bonus resources.
New City and Bonus Resources
- Incense
- Provides 100% production increase for missionaries and temples.
- Niter
- Siege and naval units receive a +1 combat strength per Niter.
- Truffles
- Grants +20% production for units.
- Whales
Treasure Fleet Resources
These resources serve as Treasure Fleet resources until the Modern Age.
Resources in the Modern Age
The Modern Age brings in Factory Resources, which can be placed in a Factory slot within your cities or towns. After constructing a factory, you can utilize more of the same factory resource in any open slots. Many existing resources undergo changes in this era.
New City, Bonus, and Empire Resources
- Oil
- Boosts heavy naval and cavalry units with +1 combat strength, plus an additional +1 against infantry units.
- Coal
- Grants light naval units +1 combat strength and +100% production boost for constructing Rail Stations.
- Rubber
- Increases infantry and air units’ strength by +1.
- Sugar
- Provides +6 food.
- Ivory
- Adds +4 happiness and +4 production.
- Pearls
- Grants +6 happiness in the capital and +3 in any other city.
- Silk
- Offers +6 culture in the capital and +3 in any other city.
- Furs
- Provides +6 happiness in cities with a Rail Station, and +3 happiness elsewhere.
- Tobacco
- Grant +6 production in cities with a Rail Station and +3 production in others.
Factory Resources
These include:
- Fish
- +5% growth rate for settlements.
- Kaolin
- +3% culture boost.
- Cocoa
- +3% happiness boost.
- Coffee
- Increases production towards buildings and wonders by +5%.
- Tea
- Adds +3% science production.
- Quinine
- Units heal +1 HP.
- Citrus
- +5% production towards naval units.
Resource Slots
The number of resource slots in your cities is limited and influenced by different factors. Resources like camels provide early expansion options for your slots, with more opportunities arising from wonders, social policies, and research as the game progresses.
With these insights, you can effectively manage resources and enhance your empire in Civilization 7.