In the world of Cyberpunk 2077 after the 2.0 update and the Phantom Liberty expansion, the game’s mechanics underwent a significant overhaul. This change has completely altered the way player builds can be optimized. While there are no defined classes in Cyberpunk 2077, you can mold your character, V, into a specific playstyle that enhances your gameplay—whether that’s hacking enemies, sneaking stealthily, or charging in with guns blazing.
Below, we’ll give you a brief overview of three standout builds in the game. While we haven’t covered every useful perk, we’ll focus on the key ones that define each build, as well as the most effective weapons to use. Let’s dive into the top builds for Cyberpunk 2077.
Netrunner Build
If you’re looking to maximize your hacking capabilities, the Netrunner build stands out. This playstyle allows you to engage enemies without ever having to fire a traditional weapon. Early on, you might still need to rely on firearms, but as you develop your character, you can fully embrace this hacking prowess.
Endgame Attributes:
- Reflexes: 9
- Body: 15
- Technical Ability: 20
- Cool: 17
- Intelligence: 20
Key Perks:
- Reflexes
- Body
- Level 4
- Level 15
- Adrenaline Rush
- Juggernaut
- Technical Ability
- Level 4
- Level 9
- Chrome Constitution
- Health Freak
- Borrowed Time
- Level 15
- Level 20
- Intelligence
- Level 4
- Warning: Explosion Hazard
- Encryption
- Level 9
- Embedded Exploit
- Recirculation
- Acquisition Specialist
- Level 15
- Overclock
- Race Against Mind
- Blood Daemon
- Level 20
- Level 4
- Relic
Top Weapons:
- Genjiroh (Smart Pistol)
- Yinglong (Smart SMG)
- Warden (Smart SMG)
- Yasha (Smart Sniper Rifle)
- Ba Xing Chong (Smart Shotgun)
Optimal Cyberware:
- COX-2 Cybersomatic Optimizer (Frontal Cortex)
- EX-Disk (Frontal Cortex)
- Neofiber (Nervous System)
- Countershell (Integumentary System)
- Tetratronic Rippler (Operating System)
- Smart Link (Hands)
- Biomonitor (Circulatory System)
- Blood Pump (Circulatory System)
- Reinforced Tendons (Legs)
Key Quickhacks:
- Cyberware Malfunction
- Burnout Synapse
- Reboot Optics
- Sonic Shock
- Overheat
- Memory Wipe
- Short Circuit
Melee Build
If you enjoy engaging in hand-to-hand combat, this melee build, known as the brawler build, is tailor-made for you. Mastering this style can make you nearly invulnerable, especially once the build is fully equipped.
Endgame Attributes:
- Reflexes: 15
- Body: 20
- Technical Ability: 20
- Cool: 15
- Intelligence: 3
Key Perks:
- Reflexes
- Level 4
- Level 9
- Dash
- Can’t Touch This
- Bullet Deflect
- Flash and Thunderclap
- Level 15
- Air Dash
- Finisher: Bladerunner
- Opportunist
- Going The Distance
- Body
- Level 4
- Painkiller
- Dorph-head
- Comeback Kid
- Level 9
- Level 15
- Adrenaline Rush
- Quake
- Epicenter
- Level 20
- Level 4
- Technical Ability
- Level 4
- Level 9
- All Things Cyber
- Borrowed Time
- Level 15
- License To Chrome
- Extended Warranty
- Ambidextrous
- Level 20
- Ticking Time Bomb
- Edgerunner
- Relic
Top Weapons:
- Byakko (Katana)
- Cut-o-Matic x-MOD2 (Chainsword)
- Errata (Katana)
- Gwynbleidd (Katana)
- BFC 9000 (One-Handed Club)
Optimal Cyberware:
- Axolotl (Frontal Cortex)
- Quantum Tuner (Frontal Cortex)
- Gorilla Arms (Arms)
- Epimorphic Skeleton (Skeleton)
- Countershell (Integumentary System)
- Shock-N-Awe (Integumentary System)
- Biodyne Berserk (Operating System)
- Biomonitor (Circulatory System)
- Blood Pump (Circulatory System)
- Isometric Stabilizer (Circulatory System)
- Reinforced Tendons (Legs)
Stealth Build
This stealth build focuses on remaining unseen while predominantly using pistols and sniper rifles. You’ll have the ability to slow down time and take out enemies before they notice your presence. Here are the main components of this playstyle.
Endgame Attributes:
- Reflexes: 15
- Body: 15
- Technical Ability: 20
- Cool: 20
- Intelligence: 3
Key Perks:
- Reflexes
- Level 4
- Level 9
- Dash
- Can’t Touch This
- Steady Grip
- Level 15
- Body
- Level 4
- Level 15
- Adrenaline Rush
- Juggernaut
- Technical Ability
- Level 4
- Level 9
- Health Freak
- All Things Cyber
- Renaissance Punk
- Level 15
- License To Chrome
- Ambidextrous
- Cool
- Level 4
- Feline Footwork
- Blind Spot
- Killer Instinct
- Gag Order
- Level 9
- Deep Breath
- Rinse And Reload
- No Sweat
- Level 15
- Deadeye
- Long Shot
- California Reaper
- Quick Draw
- Ninjutsu
- Serpentine
- Creeping Death
- Vanishing Act
- Level 20
- Level 4
- Relic
- Emergency Cloaking
- Sensory Protocol
Top Weapons:
- Pride (Pistol)
- Tamayura (Pistol)
- Her Majesty (Pistol)
- Mancinella (Revolver)
- Overwatch (Sniper Rifle)
- Rasetsu (Sniper Rifle)
- Breakthrough (Sniper Rifle)
Optimal Cyberware:
- Axolotl (Frontal Cortex)
- Spring Joints (Skeleton)
- Kinetic Frame (Skeleton)
- Epimorphic Skeleton (Skeleton)
- Neofiber (Nervous System)
- Revulsor (Nervous System)
- Countershell (Integumentary System)
- Painducer (Integumentary System)
- Optical Camo (Integumentary System)
- Militech “Apogee” Sandevistan (Operating System)
- Kiroshi “Cockatrice” Optics (Face)
- Biomonitor (Circulatory System)
- Blood Pump (Circulatory System)
- Reinforced Tendons (Legs)