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Are you curious about all the changes coming to the Assassin’s Creed Black Flag Resynced remake? We’ve looked at all the info Bethesda shared before launch and tested the game ourselves to highlight the key differences, upgrades, and new features. From improved graphics and larger maps to new officers on the Jackdaw and stealth tweaks for Edward, here’s a rundown of what’s different in Black Flag Resynced.
What’s new in the Black Flag Resynced remake?
This version mainly updates the original game with modern visuals and refined features, though some elements from the past have been removed. We’ve broken down the main points into sections for easier understanding, which you can navigate using the tabs on the side.
Story and quests
Unlike the original, which included future sequences at Abstergo with an unnamed protagonist, those are gone in Resynced. Tailing and eavesdropping missions now offer multiple ways to succeed and achieve objectives, and you won’t fail if you’re spotted.
There are three new officers for the Jackdaw, named Lucy Baldwin, the Padre, and Deadman Smith. Unlocking them involves completing new officer quests and they provide new abilities for your ship.
Additional storylines and missions include a new endgame sidequest series, Blackbeard-specific quests like finding his treasure, and new pet options. You can also explore a “what if” scenario mode through Rifts, allowing you to see alternate realities for Edward and others, with some of these resembling modern-day sequences.
Gameplay and online features
Combat has been updated with moves like perfect parries and chained takedowns, making fights more fluid. You can equip Edward with up to two Trinkets for special perks, and more weapons now feature unique abilities. The parkour system has been made more flexible, with new moves like wall ejects and free jumps.
Stealth gameplay has improved with a dedicated crouch button and visibility that adjusts based on lighting, weather, and time of day, offering more creative options for sneaking and assassinations.
The map of the Caribbean Sea has been expanded with new islands to explore, replacing old coordinates with new ones. Weather effects now react more dynamically, impacting the world more noticeably. Underwater areas have been enlarged, allowing diving almost anywhere.
New pets, such as cats and monkeys (but no parrots yet), can be acquired for the Jackdaw. The ship’s weapons now have secondary fire modes that unlock as you progress. A feature to skip time allows you to quickly jump to morning or evening, under specific conditions. Moreover, multiplayer has been removed, shifting the game entirely to a single-player experience.
Finally, Resynced integrates with the Animus Hub platform, including live service elements like unlocking projects and collecting Keys currency, similar to other recent Ubisoft titles.
Graphical and technical updates
The game runs on Ubisoft’s Anvil engine, the same as in newer titles like Assassin’s Creed Valhalla and Mirage, with upgrades for Shadows and other titles. Loading screens when entering cities are now gone, making seamless dockings possible.
All assets have been reworked with improved lighting, textures, and environmental effects, creating a more immersive Caribbean world. Destructible objects enhance combat visuals without changing gameplay mechanics.
You’ll also hear brand-new sea shanties, alongside the classic ones, thanks to a collaboration with musician Woodkid, connecting music more deeply to the story.
That covers the biggest changes, though many aspects remain familiar if you’ve played the original game. Collectibles like buried treasure maps and Mayan stones are in different locations due to the map’s updates. For guides on finding everything, check out our other resources on Black Flag Resynced.
Is Black Flag Resynced available on Game Pass? We’ve explained that here.




