Error codes in Marvel Rivals can be a source of frustration, as they signal something has gone wrong, but their meanings are often obscure. Codes like 10 and 4 should ideally help identify the problem, yet there’s a lack of official guidance on what each code actually signifies. Many solutions have been crowd-sourced from players through platforms such as Discord, Reddit, and various forums, making it somewhat of a community puzzle.
Additionally, certain error codes are specific to gaming platforms like Xbox, Steam, and Epic Games, creating a situation where the same problem could result in different codes depending on where you’re playing. In this overview, I’ve compiled the information I could find regarding common issues in Marvel Rivals and some possible solutions that have been shared by the gaming community.
Marvel Rivals Error Code 10
Error code 10 in Marvel Rivals generally concerns network connectivity issues, and it’s frequently accompanied by error code 5. While the code is meant to address general connection problems, it may point to specific platform or geographic issues, indicating that the problem could lie with a particular console—such as Xbox or Steam—or a certain region.
To troubleshoot this error, a simple restart of the game can often do the trick. It’s also wise to check resources like Downdetector for Marvel Rivals to see if other players are reporting similar issues, as well as checking the official channels for any server outages. Also, make sure your game is updated to the latest version.
If these steps don’t solve the problem, it might be a server-related matter that’s out of your control. Many players have experienced this error without a clear explanation, leaving them to simply wait it out until the issue is resolved.
Marvel Rivals Error Code 4
Error code 4 is categorized as an “unknown error,” and little is known about it as a result. A workaround that has helped some users is to turn their Wi-Fi off and on again.
This error seems to primarily affect PlayStation users, indicating a potential network issue specific to that platform. As with error code 10, you may want to restart the game, ensure your game is updated, and verify server status.
Since this is likely another network-related issue, there may be little you can do other than wait it out. However, some users have reported success using a solution intended for code 21, which is focused on Xbox. It’s possible that these two codes are simply two variations of one underlying problem.
Marvel Rivals Error Code 21
As it stands, there is one noted fix for error code 21, primarily related to Xbox. Before pursuing this fix, it’s advisable to try standard troubleshooting steps like resetting your console and router, checking for server outages, and ensuring updates are applied. When you’re ready, you’ll need to change the DNS settings on your Xbox to 8.8.8.8 and 8.8.4.4 as detailed in the resources linked above.
Another, more complex solution suggests using a laptop and a VPN to create a hotspot connected to either a US or Japanese network, allowing you to log into your Xbox that way.
Marvel Rivals Error LS-0014
Error LS-0014 is specific to the Epic Games Store, indicating that the game cannot verify its installation. This issue often arises due to antivirus software blocking essential files from downloading or launching. ESET software is often mentioned in several discussions, so be sure to check whether your antivirus is causing any interference.
Marvel Rivals Error Code 258
Details regarding error code 258 are sparse, but it seems that the issue can often be resolved by simply attempting to log in again until it succeeds. This suggests it may be a minor login glitch, especially during peak traffic times, and many players have found success by just being persistent.
Marvel Rivals Error Code 220
Information on error code 220 is limited, but it has been suggested that it may be linked to server location issues, where a player’s selected server might not align with their actual location, contributing to the problem. There have also been indications that firewall settings could have played a role in this error, though that solution doesn’t appear to have fixed the issue for most people currently.