With a competitive ranked mode in Marvel Rivals, players are constantly seeking ways to outmaneuver their opponents and climb to higher tiers like Grandmaster or even One Above All. The practice area serves as an excellent space for experimentation, allowing players to test out different combos with characters such as Magik or to sharpen their targeting skills with Hawkeye and Hela. While practice is vital, some general tips can also provide a significant advantage.
Marvel Rivals comes equipped with extensive remapping and customization options for PC players, enabling tailored setups for individual characters, including the ability to modify the crosshair for each hero. Most of the default controls follow standard conventions in the genre, such as using the left mouse button for primary fire and the Q key for ultimate abilities. However, players can tweak one specific key to optimize their performance with certain characters. Changing the melee key from V to a mouse button can particularly benefit Vanguard characters.
Rebinding the Melee Attack Will Enhance Damage in Marvel Rivals
And It Only Takes a Few Seconds
Fortunately, changing control settings in Marvel Rivals is straightforward. Start by clicking the gear icon at the top left corner of the home screen to open the Options menu, then select the Keyboard tab (for PC gamers) and locate the relevant option under the Combat section. From there, you can reassign the melee attack, which defaults to the V key, to a different mouse button. Avoid using the left or right clicks for this action, and while it’s not ideal, the scroll wheel can serve as an alternative if no side buttons are available.
Some melee attacks can create combos. For instance, Groot’s melee attack can be executed three times consecutively, ending with a slam move.
By remapping the melee button, players can maneuver more effectively while executing melee strikes and seamlessly incorporate this attack between primary fire shots. Having the melee action mapped to a mouse button rather than V improves convenience, particularly for those who may not be familiar with hero shooters or first-person shooters. This adjustment is especially beneficial for characters with slower fire rates, allowing for the inclusion of melee attacks without disrupting their rhythm. This is particularly advantageous with the Vanguard characters in Marvel Rivals.
Using the Melee Attack in Between Primary Fire Enhances Damage
It’s Particularly Effective for Doctor Strange and Magik
Quick access to melee attacks is a major advantage for characters that thrive on canceling animation after using this move. Magik, for example, utilizes this by canceling the animation of her primary attack to flow directly into her melee strike (where she uses the tip of her sword). This not only speeds up her attacks but also increases her shield generation. Similarly, Doctor Strange can employ his whip to deal melee damage while simultaneously using his primary fire, which helps him accumulate Dark Magic stacks.
Characters like Venom, whose tendrils launch slowly, can inflict additional damage on nearby enemies by interspersing melee attacks between primary fire shots, gradually racking up damage. This small adjustment can make the difference between defeating an enemy and letting them escape. For Magik and Doctor Strange, this strategy is invaluable, as it allows them to generate stacks while amplifying their overall damage output. This trick is just one of the many strategies Marvel Rivals doesn’t inform its players about, making it worthwhile to experiment with various heroes for maximizing damage.